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chair tracking

10,436,683 просмотров • 9 месяцев назад •via X (Twitter)

Комментарии: 27

Фото профиля Saruei 💥
Saruei 💥9 месяцев назад

Oh, that's me. Bonjour! 🇫🇷

Фото профиля camila 🃏 🍥
camila 🃏 🍥9 месяцев назад

what in the world thats so cool

Фото профиля Flipsie 🎋🦊
Flipsie 🎋🦊9 месяцев назад

I'm the chair

Фото профиля Lumi (Reformed)💫💥 Phase Connect
Lumi (Reformed)💫💥 Phase Connect9 месяцев назад

Just insane

Фото профиля DoubleGaijin
DoubleGaijin9 месяцев назад

"So, you want to join Outer Heaven?"

Фото профиля CodeMiko
CodeMiko9 месяцев назад

Would anyone like a tutorial on this? 🔥

Фото профиля Rukishimo Jishidota 🧝‍♀️🎨
Rukishimo Jishidota 🧝‍♀️🎨9 месяцев назад

PEAK!

Фото профиля vixi キツネ Fox VTuber 🪫⛓️
vixi キツネ Fox VTuber 🪫⛓️9 месяцев назад

THE FUTURE IS NOW

Фото профиля Pupi 💫💥
Pupi 💫💥9 месяцев назад

@saruei HOOOOLY SHIT

Фото профиля Soze
Soze9 месяцев назад

Well goddamn

Фото профиля joe90740🎋🍭|💥
joe90740🎋🍭|💥9 месяцев назад

I liked that you could tell how much fun she was having the whole time just messing around

Фото профиля fatherless biped
fatherless biped9 месяцев назад

for those asking

Фото профиля fatherless biped
fatherless biped9 месяцев назад

oh lord above

Фото профиля shogun 🎱🐮
shogun 🎱🐮9 месяцев назад

the only person i’ll excuse for being french is saruei

Фото профиля Bonzomi
Bonzomi9 месяцев назад

I am very interested in this stuff and I want to know what people think of my attempt at chair tracking using 2 vive trackers here

Фото профиля Cersea Soulstorm ☠️ | ChromaSHIFT
Cersea Soulstorm ☠️ | ChromaSHIFT9 месяцев назад

that's so sick holy shit

Фото профиля pazhik | FRAME arc
pazhik | FRAME arc9 месяцев назад

hey @grok may I ask you to dress up this young lady

Фото профиля GrapeApe
GrapeApe9 месяцев назад

Kinda funny that Zuckerberg spends 87 hojillion on the metaverse and gets absolutely nowhere, and then a bunch of weebs create it in their spare time because they're bored and horny.

Фото профиля Supernal
Supernal9 месяцев назад

anime coomers... what're we gonna do with you... . . so yall see the new Zonda doujin?

Фото профиля Abibyama 🔜 VeXpo
Abibyama 🔜 VeXpo9 месяцев назад

next level of vtubing

Фото профиля John Smith
John Smith9 месяцев назад

@saruei

Фото профиля Manta SVT
Manta SVT9 месяцев назад

Jesus christ. These vtubers are evolving...

Фото профиля Eldritch Horror (Exhausted)
Eldritch Horror (Exhausted)9 месяцев назад

These are the technological advancements we need

Фото профиля worst tl of the west
worst tl of the west9 месяцев назад

Went from almost very fan-service to wholesome "huiii~" 😄

Фото профиля Rapid python
Rapid python9 месяцев назад

Holy Christ if she was barefoot

Фото профиля LizzieHasAGat
LizzieHasAGat9 месяцев назад

i never understood the appeal of vtubers. now i do. i understand.

Фото профиля Kimii Kimura|❔🎀
Kimii Kimura|❔🎀9 месяцев назад

Holy Aura-

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Seedance 2.5 makes cinematic horror feel incredibly real. From the stormy atmosphere to subtle character movement and tension-building details, this scene came together with impressive realism. Full prompt: Use the reference image only for facial identity, do not use dress or background or pose only for facial identity. Create a 30-second ultra-realistic cinematic horror movie scene set inside an abandoned countryside house during a stormy night. Main character: A woman in her late 20s, realistic natural appearance, shoulder-length dark brown hair, simple dark jacket, faded jeans and practical boots. She carries a small flashlight and an old key. Keep her face, hairstyle, body proportions and clothing perfectly consistent throughout the entire video. Environment: An abandoned two-story countryside house that has been empty for decades. Cracked plaster walls, old wooden floors, dusty furniture covered with sheets, broken picture frames, peeling wallpaper, old wooden doors, narrow staircase, cobwebs and scattered debris. Heavy rain hits the windows outside. Occasional distant thunder illuminates the interior through the curtains. The house must feel completely real and physically believable. No supernatural visual effects, no fantasy creatures, no excessive gore, no cyberpunk, no neon lights. 0–5 seconds — ARRIVAL Start with a wide exterior shot of the abandoned house during a violent rainstorm at night. The woman approaches the front entrance holding a flashlight. Lightning briefly illuminates the entire house. She unlocks the old front door. The door slowly opens by itself with a long, realistic wooden creak. She pauses. After a moment, she cautiously enters. 5–10 seconds — THE HOUSE Cut to an interior tracking shot following her from behind. Her flashlight slowly moves across the dark hallway. Dust particles float through the narrow beam of light. She notices several old family photographs hanging crookedly on the wall. She stops and examines them. One photograph shows a family standing outside the house many years ago. Everything looks normal. She continues walking. A faint sound comes from upstairs. A single slow footstep. She looks toward the staircase. Silence. 10–16 seconds — SOMETHING IS THERE She slowly walks toward the staircase. Her flashlight beam moves up the dark stairs. Another quiet footstep comes from above. She whispers softly, “Hello?” No answer. She takes a few steps upward. Suddenly, the hallway light flickers briefly even though the house has no electricity. The woman freezes. Her flashlight begins to flicker. For one brief moment, at the very top of the staircase, a dark human silhouette appears. The flashlight stabilizes. The silhouette is gone. 16–22 seconds — THE BEDROOM She cautiously reaches the second floor. At the end of the hallway, one old bedroom door is slightly open. A faint warm light is visible underneath it. She slowly approaches. She pushes the door open. Inside is an old bedroom covered in dust. In the center of the room sits an old wooden chair facing away from her. The room is completely silent. She shines her flashlight toward the chair. Nothing happens. She takes one step closer. The chair slowly moves by itself with a subtle wooden creak. 22–27 seconds — THE REVEAL The woman freezes. The chair slowly rotates toward her. There is no one sitting in it. She takes a step backward. Her flashlight suddenly falls from her hand and lands on the floor. The beam points toward the doorway. In the flashlight beam, the woman sees the same family photograph from downstairs. But now there is a new figure standing in the photograph. It is the woman herself, wearing exactly the same clothes she is wearing now. She stares at the photograph in complete disbelief. 27–30 seconds — FINAL SHOT A slow camera push toward the photograph. The woman's face is visible inside the old photograph.

Sarah

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[Generation Overview & Visual Style] Task Type: Text to Video with Multimodal References (30-Second Continuous Action Sequence) Genre: Realistic High-Intensity Hand-to-Hand Combat / Cinematic Action Live-Action Format: 30s continuous cinematic scene, 16:9 widescreen, 24fps, cinematic live-action (真人实拍). Visual Style: Shot on 24mm, 35mm, and 50mm lenses with shallow depth of field. Sunny mid-September afternoon lighting, warm natural golden sunlight streaming through large classroom windows, dust motes dancing in sunbeams. Visceral, bone-crunching physical impact choreography, reckless intensity with grounded human biomechanics (no wirework, no super-powers, no slow-motion, no floating physics). === REFERENCE ROLES & STRICT BINDINGS === - Image : Exclusively defines PROTAGONIST A CHAse — 100% exact facial structure, eye shape, nose, skin tone, facial proportions, black cap with low ponytail coming out the back, and specific attire from Image. Identity must strictly remain constant across every frame without distortion or facial morphing. - image2 : Exclusively defines FEMALE OPPONENT B (First attacker) — exact face, hair, and uniform style. - David Carbon : Exclusively defines FEMALE OPPONENT C (Second attacker with wooden chair) — exact face, hair, and uniform style. - joe p : Exclusively defines FEMALE OPPONENT D (Third attacker sprinting in) — exact face, hair, and uniform style. - Image5 : Exclusively defines FEMALE OPPONENT E (Fourth attacker with beverage bottle) — exact face, hair, and uniform style. - (Additional opponent F follows the realistic school delinquent aesthetic; distinct facial identity from all others). - Background: Japanese high school classroom setting. Rowed wooden school desks and chairs, green chalkboard with faint erased chalk marks at the front, sunny window wall on the side. === AUDIO TRACKS & DIALOGUE DELIVERY (NO BGM) === Music: Strictly NO background music, NO BGM, NO soundtrack. Dialogue: - 0.0s–1.8s: Opponent B (image2), Japanese, female — cold, arrogant, slow and deliberate, enunciating each syllable distinctly and clearly: {조. 센. 진.} - 1.8s–3.5s: Protagonist A (Image), Korean, female — cold, suppressed murderous fury, dragging and trailing the final syllables with venom: {뭐라고 지꺼리는거야.. 씨..이발..} Foley / Diegetic Audio: === STAGED 30-SECOND CHOREOGRAPHY TIMELINE === 0.00–2.80s: [50mm Over-the-Shoulder Medium-Close] A (Image) stands facing away, black cap and low ponytail resting over her collar. B (image2) sneers, walks up, and places her right hand heavily onto A's left shoulder, enunciating: {조. 센. 진.}. A tilts her head down, muttering in a low, dragged venomous tone: {뭐라고 지꺼리는거야.. 씨..이발..}. Six background female students freeze in shock and back away toward the corners. 2.80–4.20s: [Intimate Handheld Close-up] While B's hand rests on A's shoulder, A suddenly pivots clockwise; her right forearm violently smashes across B's jaw and cheekbone with explosive hip rotation. Impact point is sharp and brutal. B's head violently snaps aside, her balance shattered. A immediately recovers without pausing or posing, stepping forward aggressively. 4.20–5.90s: [24mm High Wide-Angle Track Down] B crashes backward into a large teacher's lab desk, splintering the wooden frame; textbooks, notebooks, and chalk boxes cascade across the floor. Nearby students scatter in panic. B collapses amidst the debris and remains down for the rest of the scene. 5.90–8.20s: [Rapid Whip Pan to Screen Right] C (David Carbon) grabs a solid wooden school chair and swings it horizontally toward A's head. A ducks slightly, letting the chair miss her cap brim, then drives a ruthless left side-kick into C's solar plexus. C crashes into the cracked plaster wall; dust cascades down as C slumps unconscious against the baseboard. 8.20–9.70s: [35mm Lateral Medium] A recovers her stance, eyes scanning toward the classroom door. Two students sprint out the exit. B and C remain down among the broken furniture. Camera orbits smoothly around A as she acquires the next incoming threat. 9.70–12.50s: [Tracking Medium Shot] D (joe p) sprints from the rear, throwing a hard right punch. A slips underneath the blow, wedges her shoulder into D's torso, wraps her arms around the hip, and leverages D's momentum to execute a brutal hip throw. D flips completely and slams into joined study desks, collapsing the wooden structures and scattering papers. D stays down. 12.50–15.50s: [Close Handheld Dynamic Tracking] E (Image5) lunges from the side, swinging a glass drink bottle overhead. A pivots and raises her left forearm, intercepting E's wrist; liquid bursts from the bottle, soaking A's left sleeve. A hooks E's elbow, drives a short forearm strike to E's face, and shoves her back violently. E tumbles hard over a reading bench, the glass bottle rolling away on the floorboards (never returning to hand). 15.50–16.80s: [Medium Transition] A shakes the excess drink from her wet sleeve and flips her loosened ponytail behind her shoulder. E groans in the broken bench. Behind A, final opponent F steps forward with heavy posture. 16.80–20.10s: [50mm Tight Combat Orbit] F throws a ferocious combination of straight punches and elbows. A parries cleanly, absorbing impacts with forearms, and returns a devastating short palm strike to F's sternum followed by a heavy shoulder barge. F stumbles backward, bleeding slightly from the corner of the mouth. 20.10–23.60s: [Tight Medium Two-Shot] F swings wildly. A ducks low, locks F's wrist across her shoulder, hammers an elbow into F's ribs, and drives an open-palm strike under F's chin. F slips on scattered notebooks and overturns a chair, clinging to A's shoulder to stay upright. A relentlessly presses forward. 23.60–26.90s: [Low-Angle Frontal Take-Down] F makes a final desperate rush. A steps offline, wrenches F's collar downward, and slams a short, vicious downward elbow strike into the nape of F's neck while tripping F's lead leg. F crashes face-first onto the wooden floorboards and goes limp. 26.90–30.00s: [24mm Steady Wide Establishing Pull] A stands isolated amidst the demolished classroom. B, C, D, E, and F lie defeated in their precise crash locations amidst overturned desks, scattered papers, and shattered chalk. A takes a deep breath, checks her soaked sleeve, brushes her ponytail back, and coldly scans the room under the warm afternoon sunlight. 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23,608 просмотров • 4 месяцев назад