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Charmeleon was almost done. Then it evolved mid battle 🔥 Full health, Charizard, massive flamethrower. Still inside Pokémon Emerald. Shubshub suggested evolving mid fight. keep the crazy ideas coming

155,987 views • 11 days ago •via X (Twitter)

36 Comments

JuanpiB3 ¡COMMISSIONS OPEN!'s profile picture
JuanpiB3 ¡COMMISSIONS OPEN!11 days ago

@shubshub11 Pregunta ¿vas hacer que dependiendo de los stats de velocidad se muestre que el pokemon mueva lento o si pega fuerte o debil?

germán's profile picture
germán11 days ago

@shubshub11 sí, esa es la idea! lo voy haciendo progresivamente

germán's profile picture
germán11 days ago

PRs welcome, come build something crazy with us 🤝

『‎ ‎ ‏‏‎ ‎ ‏‏‎ ‎■■ ‎ ‏‏‎ ‎ ‏‏‎ ‎』's profile picture
『‎ ‎ ‏‏‎ ‎ ‏‏‎ ‎■■ ‎ ‏‏‎ ‎ ‏‏‎ ‎』11 days ago

@shubshub11 shiftry:

JuanpiB3 ¡COMMISSIONS OPEN!'s profile picture
JuanpiB3 ¡COMMISSIONS OPEN!11 days ago

@shubshub11 Basado

Shubshub's profile picture
Shubshub11 days ago

Wowowow Thats so cool, How difficult would it be to show if the Pokemon was Shiny? Or also the ability to call in a Partner from your Party (Or a pre-designated partner) into the Battle, And they help you for a little bit, And maybe some Pokemon can have special parters, Like Eevee could summon up all the Eeveelutions in a circle and they do something, But there'd have to be a good cost to it

germán's profile picture
germán11 days ago

a partner helping out hadn’t occurred to me, really like that! noted both ideas. shinies should be fairly simple, maybe just adding the mystery dungeon shiny sprites. i’ll experiment a bit

PoetryUnderSurveillance's profile picture
PoetryUnderSurveillance11 days ago

@shubshub11 what if instead of the standard sparkles, shinies had their own mini cinematic little intros or a cool special animation when exiting the pokeball so you know immediately when someone has one

JustAGUY's profile picture
JustAGUY11 days ago

@shubshub11 Hey just wanted to say looks MUCH better now. The sprites gel a lot better Here's a gameplay suggestion moves should have a timer system kinda like Xenoblade, where more powerful moves take longer. The timers could be on the top bar, and be colored based on the type of move.

germán's profile picture
germán11 days ago

@shubshub11 thanks man! scaling cooldowns with move power makes a lot of sense. hadn’t thought of it that way. added it with high priority, including the type colors. you keep bringing really useful feedback

J.🗿's profile picture
J.🗿11 days ago

@shubshub11 If you use a healing item the player should throw it at the pokemon and possibly miss.

germán's profile picture
germán11 days ago

@shubshub11 great idea! added it to my list

tagê❟❛❟'s profile picture
tagê❟❛❟11 days ago

@shubshub11 @rn_doom

Matthew Cenance 🦨's profile picture
Matthew Cenance 🦨11 days ago

@shubshub11 You think you could give Skuntank a cool Hyper Beam? Or Grumpig do the Psychic trick it did in the anime with Pokéblocks?

germán's profile picture
germán11 days ago

@shubshub11 how do you picture that hyper beam looking and working? the more specific you can be, the better. helps me make it really cool

Didier Lopes's profile picture
Didier Lopes11 days ago

@shubshub11 Ahah I thought about this last night before bed 😀 I was thinking a mechanism to evolve could be opponent finisher + the opponent having at least 2x weakness

germán's profile picture
germán11 days ago

@shubshub11 great idea man! that could make some crazy finishing moments

Minamimoto_Sho's profile picture
Minamimoto_Sho11 days ago

@shubshub11 Que hayan diferencia de tamaños en una misma especie, así podríamos ver peleas de Pokémon grandes contra cositos miniatura

germán's profile picture
germán11 days ago

@shubshub11 me gusta mucho ese contraste entre pokémon enormes y otros bien chiquitos. me lo anoté, voy a experimentar un poco con eso

Shadow's profile picture
Shadow11 days ago

@shubshub11 Nice AI

yashjain's profile picture
yashjain11 days ago

@shubshub11 Can add combination moves

Deo_ 🇧🇩's profile picture
Deo_ 🇧🇩11 days ago

@shubshub11 agora vc serviu tanto, pqp divo de mais

Daniel Flaman's profile picture
Daniel Flaman11 days ago

@shubshub11 Yeah I have no idea how will this end but I'm pumped as hell lol

Clear's profile picture
Clear11 days ago

@shubshub11 This is CLEAN!!!!!

germán's profile picture
germán11 days ago

@shubshub11 thanks man!

POKÉMON: Sombras de Arceus's profile picture
POKÉMON: Sombras de Arceus11 days ago

@shubshub11 Hoy me vino una pequeña idea, no sé si ya te la habrán comentado, pero se podría meter un pequeño dash, esquive o algo así rollo como el anime, que tenga un cooldown bastante notable como para que no sea spameable pero pueda ser decisivo en ciertas situaciones

germán's profile picture
germán11 days ago

@shubshub11 ya existe! B + dirección para esquivar

POKÉMON: Sombras de Arceus's profile picture
POKÉMON: Sombras de Arceus11 days ago

@shubshub11 Ahhh genial entonces jejej

Daniel Illusion's profile picture
Daniel Illusion11 days ago

@shubshub11 por que o charmeleon tomou 3 quick attack pra conseguir soltar o flamethrower ?

germán's profile picture
germán11 days ago

@shubshub11 tava concentrado demais em evoluir kkkkk brincadeira, é um bug que ainda não consegui resolver

Slic Ric's profile picture
Slic Ric11 days ago

@shubshub11 Is this like those Team rocket version mod games you can download?!

germán's profile picture
germán11 days ago

@shubshub11 yes! it’s a rom hack of the original emerald. you can try it here:

Slic Ric's profile picture
Slic Ric11 days ago

@shubshub11 Thank you!

JuanpiB3 ¡COMMISSIONS OPEN!'s profile picture
JuanpiB3 ¡COMMISSIONS OPEN!11 days ago

@shubshub11 Como le haras con los combates dobles?

Xiple's profile picture
Xiple11 days ago

@shubshub11 Wait. Shyftry died ? 😭

Van K Tran's profile picture
Van K Tran11 days ago

@shubshub11 crazy bro… so much hype.

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