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Charmeleon was almost done. Then it evolved mid battle 🔥 Full health, Charizard, massive flamethrower. Still inside Pokémon Emerald. Shubshub suggested evolving mid fight. keep the crazy ideas coming
155,987 views • 11 days ago •via X (Twitter)
36 Comments

@shubshub11 Pregunta ¿vas hacer que dependiendo de los stats de velocidad se muestre que el pokemon mueva lento o si pega fuerte o debil?

@shubshub11 sí, esa es la idea! lo voy haciendo progresivamente

PRs welcome, come build something crazy with us 🤝

@shubshub11 shiftry:

@shubshub11 Basado

Wowowow Thats so cool, How difficult would it be to show if the Pokemon was Shiny? Or also the ability to call in a Partner from your Party (Or a pre-designated partner) into the Battle, And they help you for a little bit, And maybe some Pokemon can have special parters, Like Eevee could summon up all the Eeveelutions in a circle and they do something, But there'd have to be a good cost to it

a partner helping out hadn’t occurred to me, really like that! noted both ideas. shinies should be fairly simple, maybe just adding the mystery dungeon shiny sprites. i’ll experiment a bit

@shubshub11 what if instead of the standard sparkles, shinies had their own mini cinematic little intros or a cool special animation when exiting the pokeball so you know immediately when someone has one

@shubshub11 Hey just wanted to say looks MUCH better now. The sprites gel a lot better Here's a gameplay suggestion moves should have a timer system kinda like Xenoblade, where more powerful moves take longer. The timers could be on the top bar, and be colored based on the type of move.

@shubshub11 thanks man! scaling cooldowns with move power makes a lot of sense. hadn’t thought of it that way. added it with high priority, including the type colors. you keep bringing really useful feedback

@shubshub11 If you use a healing item the player should throw it at the pokemon and possibly miss.

@shubshub11 great idea! added it to my list

@shubshub11 @rn_doom

@shubshub11 You think you could give Skuntank a cool Hyper Beam? Or Grumpig do the Psychic trick it did in the anime with Pokéblocks?

@shubshub11 how do you picture that hyper beam looking and working? the more specific you can be, the better. helps me make it really cool

@shubshub11 Ahah I thought about this last night before bed 😀 I was thinking a mechanism to evolve could be opponent finisher + the opponent having at least 2x weakness

@shubshub11 great idea man! that could make some crazy finishing moments

@shubshub11 Que hayan diferencia de tamaños en una misma especie, así podríamos ver peleas de Pokémon grandes contra cositos miniatura

@shubshub11 me gusta mucho ese contraste entre pokémon enormes y otros bien chiquitos. me lo anoté, voy a experimentar un poco con eso

@shubshub11 Nice AI

@shubshub11 Can add combination moves

@shubshub11 agora vc serviu tanto, pqp divo de mais

@shubshub11 Yeah I have no idea how will this end but I'm pumped as hell lol

@shubshub11 This is CLEAN!!!!!

@shubshub11 thanks man!

@shubshub11 Hoy me vino una pequeña idea, no sé si ya te la habrán comentado, pero se podría meter un pequeño dash, esquive o algo así rollo como el anime, que tenga un cooldown bastante notable como para que no sea spameable pero pueda ser decisivo en ciertas situaciones

@shubshub11 ya existe! B + dirección para esquivar

@shubshub11 Ahhh genial entonces jejej

@shubshub11 por que o charmeleon tomou 3 quick attack pra conseguir soltar o flamethrower ?

@shubshub11 tava concentrado demais em evoluir kkkkk brincadeira, é um bug que ainda não consegui resolver

@shubshub11 Is this like those Team rocket version mod games you can download?!

@shubshub11 yes! it’s a rom hack of the original emerald. you can try it here:

@shubshub11 Thank you!

@shubshub11 Como le haras con los combates dobles?

@shubshub11 Wait. Shyftry died ? 😭

@shubshub11 crazy bro… so much hype.
