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cheapest consistency tip for Seedance 2.5: character sheet + scale reference prompt + sheets below 👇

19,298 Aufrufe • vor 6 Tagen •via X (Twitter)

21 Kommentare

Profilbild von TechHalla
TechHallavor 6 Tagen

I've used 6 ref images in total, here you are 4 of em. And the Seedance 2.5 prompt was this one: [STYLE + CAMERA + ATMOSPHERE] Real live broadcast of a primetime TV talent show audition. Multi-camera coverage, hard cuts, correct TV shot sizes. Every camera is hand-operated: slightly shaky, small reframes, quick zoom corrections. Real stage light and skin. Acting is small and sincere. [IMAGE REFERENCES] [ref_1]: the contestant's face, costume and proportions. He is a 3 ft 9 in (114 cm) man; keep him that small in every shot. Ignore its gray background. [ref_2]: the three judges, their desk and the golden buzzer. [ref_3]: the stage and theater layout. [ref_4]: backstage, the host and the contestant's family. [ref_5]: the audience. [ref_6]: scale only: his head reaches an adult's waist. [TIMELINE] 0-2.5s: [High wide on a jib, behind the judges, craning down] Judges at their desk, the stage empty. The contestant walks in from the right wing, crossing right to left toward the star mark. 2.5-4s: [Low side angle from the front row, closer, panning with him] He walks along the stage with quick short steps. 4-6.5s: [Medium on the judges, slow handheld pan across them] They trade looks, eyebrows up. Behind them the audience is alive: people gasp, point, nudge each other, half stand. 6.5-8.5s: [Medium] He stops on the mark, dead still, staring at the judges with a sly grin. 8.5-11.5s: [Medium on the bearded judge] He leans to his mic. Language: American English: {Hi there, welcome! So what's your name, and what are you gonna do for us to—} Hard cut mid-word. 11.5-13s: [Close-up] The contestant lifts one index finger to his lips. <shhh> The theater goes silent. 13-16s: [Full body, frontal] He dances a stiff upright hopping polka: back straight, arms out to the sides, two hops per second, kicking each heel forward. <slippers slapping the floor> 16-17.5s: [Backstage, medium] The host and the family watch the monitor in silence, moved, eyes wet. 17.5-19s: [Close-up] The woman in the pink gown, lips pressed together, one tear running down her cheek. 19-21.5s: [Tracking] Still hopping, he skips down the stage steps toward the judges' desk. 21.5-23.5s: [High wide, the whole desk in frame] He sprints around the judges' desk at impossible speed, two complete laps: once around, then all the way around again, a dark streak passing behind their chairs twice. <whoosh, whoosh> Papers fly, the judges' heads whip around. 23.5-25.5s: [Wide, stage] He is already back on the star mark, frozen in a finish pose: arms spread wide, one foot forward, chin up. One beat of total silence. 25.5-28s: [Audience, then judges] The audience leaps up screaming. The judges gape. The woman in the gold dress stands and slams the golden buzzer. <buzzer hit, roar> 28-30s: [Wide, jib rising] Golden confetti pours over the stage. He holds the pose, grinning. [AUDIO] No background music. No subtitles. The contestant never speaks. [STYLE & QUALITY BOOSTERS] Live TV realism, coherent physics, stable identities, his size constant, natural motion blur. 🫡🫡

Profilbild von Lank
Lankvor 6 Tagen

The scale reference is the bit most people skip. Without it heights drift between shots even when the face holds.

Profilbild von JHAY|ECOM VIDEO EDITOR
JHAY|ECOM VIDEO EDITORvor 6 Tagen

Its the "sh" 🤫 for me😂 Very well detailed prompt..Welldone mate

Profilbild von TechHalla
TechHallavor 6 Tagen

Hahaha so glad you like it mate

Profilbild von Guillermo Gómez Sancha
Guillermo Gómez Sanchavor 6 Tagen

The scale reference is the old height chart from casting sessions, and it works for the same reason. I'd add one fixed prop per scene, a door or a chair, so the model always has something to measure against.

Profilbild von TechHalla
TechHallavor 6 Tagen

👌👌👌

Profilbild von Gadgetify
Gadgetifyvor 6 Tagen

I am more interested in the tutorial video. Did Opus do it? 😅

Profilbild von David Colombo
David Colombovor 6 Tagen

Pues no he luchado yo contra esto en el ultimo spot, por la diferencia de altura entre los luchadores... Te lo dejo por aquí 😊

Profilbild von ANKIT PATEL 🇮🇳 | AI
ANKIT PATEL 🇮🇳 | AIvor 6 Tagen

Looks so real bro

Profilbild von TechHalla
TechHallavor 6 Tagen

🫡🫡🫡

Profilbild von max cadey
max cadeyvor 6 Tagen

your character sheet for the dwarf looks nothing like the original. infact you aged him.

Profilbild von TechHalla
TechHallavor 6 Tagen

👌👌

Profilbild von Guillermo Castellanos
Guillermo Castellanosvor 6 Tagen

Woow, super good tutorial

Profilbild von TechHalla
TechHallavor 6 Tagen

🙏🙏🙏

Profilbild von B
Bvor 6 Tagen

Dumb

Profilbild von Wei
Weivor 6 Tagen

Toy designers have used this exact trick for decades: turnaround sheet + a scale reference next to a known object before anything goes to sculpt or factory. Funny that AI video consistency is landing on the same workflow. Does adding color/material callouts help too?

Profilbild von Victor.
Victor.vor 6 Tagen

This type of video is very interesting and easy to follow

Profilbild von TechHalla
TechHallavor 6 Tagen

So you liked them template, right? I'm trying to find the best way to share the how to

Profilbild von Victor.
Victor.vor 6 Tagen

Yep, very interesting and easy to understand beat by beat. also how you used the references

Profilbild von TechHalla
TechHallavor 6 Tagen

🫡🫡

Profilbild von braza
brazavor 6 Tagen

ok but a scale reference means you also redraw it every time the shot moves 🙃

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