Loading video...

Video Failed to Load

Go Home

CLACK CLACK CLACK CLACK CLACK CLACK CLACK CLACK CLACK CLACK

81,538 views • 5 days ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos

A little fashion vibe for your feed..👠 Seedance 2.0 PROMT 📌 One-sentence story: [A dynamic storm in the backstage before a high fashion show begins: chaos, raw emotion, and aggressive preparation.] Concept: [The "meat grinder" effect. The frame is constantly filled with people. Assistants and makeup artists are blurred by movement (motion blur), while the focus is on the sharp, aggressive movements of the girls. The camera jostles and pushes through the crowd. Maximize macro detail (zippers, reflections of sweat, rough touches).] ---Scene 1 | 00-02 seconds • Location: A narrow, crowded backstage area. Yellow industrial lighting. • Action: Extreme macro: A metal zipper on a leather skirt is roughly and quickly zipped up (someone's hand appears in the frame). A sudden, sharp pullback. The scene is very crowded: three different girls are getting dressed simultaneously. A makeup artist's hand flashes around them. A girl abruptly pushes a powder brush away from her face. The camera recoils due to someone pushing in the crowd (handshake). • Audio (Sound Effects/Music): The loud metallic scraping of a zipper (ZIP-ZIP!). A sudden burst of high-speed, pulsating industrial rhythm (like an adrenaline-pumping heartbeat). A cacophony of hundreds of voices. ---Scene 2 | 02-06 seconds • Location: The makeup area (kaleidoscopic faces). • Action: A series of rapid, swaying shots between three girls. Shot 1: A girl (Asian face, wet bob) is aggressively having blood-red lipstick applied. She looks defiantly at the camera. Shot 2: Sway -> Another girl (Black, with perfectly textured skin glistening with sweat) suddenly pulls her corset tight, her chest heaving. Shot 3: Sway -> The third girl rips off her industrial hairnet, letting her perfect curls fall loose. • Audio (Sound Effects/Music): The sound of skin rubbing (SQUEAK). A deep breath (GASP). The whooshing sound of air driven by the camera (WHOOSH). Background camera flash sound (CLICK-FLASH). ---Scene 3 | 06-10 seconds • Location: Narrow corridor leading to the stage. • Action: Tracking shot. The camera moves quickly backward. A girl in a heavy, metallic dress walks straight towards us with a "power runway walk" (a very confident, predatory gait). She forcefully pushes aside a metal coat rack blocking her path. The rack flies to the side with a thud. Several other girls follow behind her, forming an aggressive wedge formation. • Audio (sound effects/music): The rhythmic click of heavy high heels on concrete (CLACK-CLACK) perfectly timed. The deafening clang of the metal coat rack (CLANG!). ---Scene 4 | 10-13 seconds • Location: Dark area in front of the runway. Heavy black curtain. • Action: Medium shot, side view. The girl approaches the curtain. Blinding white light and the flashing strobe lights of the runway shine through the gaps at the bottom. She turns her head, looks over her shoulder at the camera, a defiant, slightly manic smile on her face, clutching the fabric tightly. • Audio (Sound Effects/Music): Bass builds to a crescendo. A huge roar of a crowd comes from the other side (ROAR). The rustling of heavy velvet (SWISH). ---Scene 5 | 13-15 seconds • Location: Walking towards the light. • Action: The girl rips the curtain in half with a clean motion and steps into the blinding white light of the runway. The camera tries to follow her, but the black fabric of the curtain falls directly onto the lens, completely obscuring the view (plunging into darkness). • Audio (Sound Effects/Music): Explosions of flashes (FLASH-FLASH-FLASH). The dull thud of fabric hitting the microphone (THUD). The music cuts off abruptly at its climax. • Narration/Text: None. Final Shot: Packshot – Black screen. The signature sound (Brand Recall) is the lonely, echoing single click of a high heel (CLACK).

Ivanna | AI Art & Prompts

22,221 views • 2 months ago

Seedance 2.0 on Haimeta is next level. It doesn’t even look AI-generated anymore, it looks filmed. Prompt: FORMAT: 15s / 180 BPM / ONE CONTINUOUS SHOT / 360 POV downhill stair run, viral energy, max chaos SUBJECTS: First-person cyclist, handlebars and front wheel flashing low in frame during drops and hard turns. Vendors, laundry, scooters, dogs, chickens, cars, and pedestrians erupt around the rider as sudden obstacles. ENVIRONMENT: Dense Brazilian hillside streets, painted concrete stairs, tight landings, tiled corners, hanging wires, murals, awnings, puddles, hot late afternoon light, deep alley shadows, city sprawling below. MOOD: Adrenaline, max chaos, and nonstop street speed with violent spatial intensity in every direction. COLOR LOGIC: Hyperreal Pop Look CAMERA DETAILS: 360 action-cam POV, horizon-stable but brutal, nonstop forward drive, minimal roll, heavy stair vibration, sharp side and rear parallax, full-sphere chaos, no release. TIMELINE: 0:00-0:03: POV freefalls down a steep stairwell. The front wheel punches over the first steps, bars jackhammer below frame, the whole sphere shuddering with every hit while a child lunges in from the left to yank a rolling soccer ball out of the rider's line and walls, rails, balconies, and faces whip past on both sides. Violent forward descent with brutal stair vibration. SFX: (city hum, distant funk beat, tire chatter, breath, rapid stair hits, frame rattle). Hard sun above, deep shadow pockets below. 0:03-0:05: POV slashes left across a tiny landing, skips a broken crate, and drops again as laundry cracks across the front hemisphere, shoulder missing painted concrete by inches while side-wrap onlookers recoil. Hard lateral shake, immediate snap back into the stair run. SFX: (cloth slap, skid, crowd shout, chain buzz, stair chatter). 0:05-0:08: POV hammers the next staircase as a stray dog cuts center frame and startled chickens burst upward from the side steps, wings flaring across the sphere. The rider flicks the bars, rear wheel skates loose, then needles between a fruit cart and handrail with almost no clearance while the sphere jitters from every stair impact. Fast vibrating continuous-shot chaos. SFX: (tire chirp, crate clack, wings flapping, squawks, paw skitter, stair thuds, bass from window, metal rattle). 0:08-0:10: POV blasts out of one stair run, skips across a short asphalt gap between two stair sections without slowing, slams the opposite curb, and drops straight into the next descending steps. Only once the rider is fully back on the stairs do horns burst behind while passing cars rip through the side wrap. Full-speed crossing with strong lateral parallax and zero release. SFX: (engine idle, tire buzz, chain rattle, curb thump, car horns behind). 0:10-0:13: POV keeps attacking the next stair section immediately after the asphalt gap, machine-gunning through two tight landings and another steep stepped lane, every hit punching a fresh jolt through the sphere as stacked homes, wires, and alley mouths curl around the viewer and the overlook rushes closer. Forward lunge with impact drive and nonstop shake. SFX: (air rush, heavy thump, stair chatter, horn echo fading, chain lash, wind buffeting). 0:13-0:15: POV rips through the final stepped approach to the overlook and throws the rear wheel into a savage sideways skid, dust and gravel spraying across the lower frame while stair-lined drops fall away to both sides and the skyline blooms around the entire sphere in one fast violent sweep. The bike stays hot through the slide as the city fills every direction. SFX: (rear tire screech, gravel spray, freewheel spin, city roar, music drop)."

Iqra Saifi

25,727 views • 3 months ago

Seedance V2 prompt: visual_anchor: style: "Delicate oil canvas texture with thick-painted impasto brushwork. High-fidelity 2D digital anime aesthetic mixed with Triple-A CG realism. Low-saturation tones, cinematic haziness, and sophisticated lighting." character_description: "A young woman with a refined, doll-like face, large expressive eyes, and light brown hair styled in twin buns adorned with pink cherry blossoms and navy blue ribbons. She wears a Victorian-inspired maid outfit: a white lace blouse with sheer sleeves, a navy blue corsellette with gold lace-up detailing, and an embroidered apron over a ruffled skirt. White lace-top stockings and navy blue pumps." mecha_form: "The transformation wraps her in sleek, dark blued-steel armor accented with gold filigree and glowing red energy channels. The armor design is intricate and asymmetrical, maintaining her silhouette while adding aggressive mechanical edges." weapon_description: "A massive 'Sapphire Blossom' Saber-Staff. It features a long, blued-steel pole-arm body with a sharp saber blade at the tip. The hilt is ornate, decorated with pink enamel cherry blossoms and a large, glowing teardrop sapphire gem at the crossguard." environment_specs: setting: "Infinite high-altitude sky during peak daylight. Rapidly moving cloud layers and high-velocity air currents. Heavy motion blur, Tyndall effect (god rays), and floating red energy particles." camera: "A single, seamless long take. Panavision C-Series lens (35mm, f4) aesthetic. IMAX film grain. Dramatic camera shake during the high-speed descent to emphasize g-force." timeline_script: 00-02s: "Vertical free-fall. The character descends through the clouds with eyes closed, hair and ribbons whipped violently by the wind. Red electrical arcs dance across her skin as dark mecha plates begin to converge from the periphery, falling in sync with her body." 02-04s: "Lower Body Assembly. Camera glides to her legs. Large blued-steel mecha plates snap and lock onto her thighs and shins over her white stockings. Intricate mechanical parts extend and interlock with a heavy, metallic 'clack' and red sparks." 04-06s: "Torso Assembly. Camera tracks upward. A mechanical chest plate slams into place, locking over her embroidered apron. Asymmetrical armor components ripple outward from her sternum, snapping shut with fluid mechanical precision against the howling wind." 06-08s: "Shoulder & Arm Assembly. Dual shoulder pauldrons lock into place simultaneously with a heavy metallic impact. Mechanical components slide down her sheer sleeves, encasing her arms in blued-steel plating. Her eyes remain tightly shut." 08-10s: "Head Transformation. Tight push-in on her face. Fine mechanical segments extend from behind her ears, interlocking across her forehead and jaw. A sleek mechanical visor slides shut over her eyes, locking with a sharp red glow at the moment of contact." 10-13s: "The Stall & Pose. Character performs a 360-degree mid-air spin to cancel her downward momentum. She hovers in a low-angle hero shot. She draws the Sapphire Blossom Saber-Staff from her back with a flourish, pointing the blade at the lens. Red light erupts from the sapphire gem. A massive circular shockwave震散s the surrounding clouds. Violent camera shake." technical_execution: physics: "Realistic inertia and weight. Mechanical parts have visible thickness and collision. Smooth, non-floaty body mechanics." audio_profile: "Environmental SFX only: wind shear, mechanical locking, electrical hums, and the 'thump' of the shockwave. No BGM." negative_prompt: "Western architecture, text watermarks, distorted limbs, extra fingers, blurry facial features, low-quality VFX, choppy frame transitions."

Emily

41,242 views • 3 months ago