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Claude Motion is here, and HyperFrames Studio works with it from day one. In Claude Motion, choose Send to and pick HyperFrames. Your video opens in Studio, where you can make edits and add music and sound effects. Claude Motion is in beta on Claude Team and Enterprise plans.

45,872 次观看 • 2 天前 •via X (Twitter)

18 条评论

d3layd 的头像
d3layd2 天前

ngl, you guys cooked with this post

Manikanth 的头像
Manikanth2 天前

goddayum, these guys are too fast

Aden 的头像
Aden2 天前

generate the motion, finish it by hand. that's the right split

Ravix AI 的头像
Ravix AI2 天前

From Claude Motion to full video editing—this workflow looks seriously useful.

MUFASA 的头像
MUFASA2 天前

When is it gonna be available for windows?

Peace Maker 的头像
Peace Maker2 天前

Claude is moving fast. 👀 Turning raw data into live dashboards and ideas into animated explainers with a simple prompt could seriously change how people work with information and content. 🔥

Kaiser 的头像
Kaiser2 天前

Can I create an animation with Claude Motion on claude, send it to HyperFrames Studio and then continue editing it on Windows using Claude Code and HyperFrames, even without the desktop app (studio)?

Matt Workman 的头像
Matt Workman2 天前

do you need a HyperFrame Claude Connector or something?

Miao Yang 的头像
Miao Yang2 天前

🔥🔥🔥

Ivan 的头像
Ivan2 天前

这下做视频真不用动手了,动嘴就行

Onee 的头像
Onee2 天前

🔥🔥🔥🔥

Arthur 的头像
Arthur2 天前

@Saucisse_dev

Ahmad 的头像
Ahmad2 天前

You are awesome! Any eta in the windows version?

Brandon Dupuis 的头像
Brandon Dupuis2 天前

Y’all are goated. posted a quick review just a few minutes ago

Kishan Bhandary 的头像
Kishan Bhandary2 天前

Whens the windows release date

Miguel Ángel 的头像
Miguel Ángel2 天前

cooking

🇵🇭 TapToTip — Zero Entropy Knowledge Unified 𐤊 的头像
🇵🇭 TapToTip — Zero Entropy Knowledge Unified 𐤊2 天前

I love you guys

Wenbo Zhu 的头像
Wenbo Zhu2 天前

Let's go!

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this is pure f*cking treasure Netflix engineers posted 20 GitHub repos that turn your Opus 5.5 into a f*cking motion empire: built for Opus 5.5 1. claude-motion: taste, checks its own frames, sound written in code. the author built it for Opus 5.5 2. claude-motion-design: HTML, Playwright and ffmpeg, no Remotion. the demo was made on Opus 5.5 3. motion-graphics-skills: 13 skills for launch videos. the README tells you to run it on Opus 5.5 4. claude-remotion-skill: a Remotion editor from one prompt. captions, B-roll, sound 5. klik-anim-skill-creation: the laws of animation and camera, built on Opus 6. hyperframes-motion-reel-skill: a showreel cut to the beat at 120 BPM, on HyperFrames 7. product-launch-motion: a full launch film. voice-over, camera, color grade 8. animate: a short clip in one canvas file, storyboarded as it goes 9. motion-design-skills: timing, color, typography, logos, Remotion 10. hyperframes-student-kit: 14 skills and 406 motion graphics cards the engines these skills render with 11. hyperframes: HTML to MP4. the one almost everyone installs 12. remotion: video written in React 13. remotion skills: the official Remotion skills for your agent 14. GSAP: the timelines HyperFrames runs on. skills: npx skills add greensock/gsap-skills taste and everything around it 15. motion-design-skill: motion principles that work with any engine 16. awesome-motion-design-agent-skills: a map of GSAP, Remotion, Lottie and Rive skills 17. motion-graphics: B-roll built straight from your transcript 18. motion-dev-animations-skill: web animation on not video 19. motion: Motion itself, formerly Framer Motion 20. lottie-web: when you need Lottie, not MP4 the stack in one line: Opus 5.5 writes the code, a skill sets the timing and the camera, an engine renders the MP4. check each repo before you install. save this.

NO1ennn

424,913 次观看 • 2 天前