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Claude Opus 5.5 built this 3D world. Keys 1-5 switch between five rendering styles: Natural, Painterly, Anime, Cartoon, Ultra. EVERYTHING is generated in code. No asset was used

75,866 Aufrufe • vor 24 Tagen •via X (Twitter)

33 Kommentare

Profilbild von Leon Lin
Leon Linvor 24 Tagen

bg music is not by claude, opus chose it: "Return to Wesnoth" by Mattias Westlund (The Battle for Wesnoth), CC BY-SA 4.0

Profilbild von Anderson
Andersonvor 24 Tagen

Five render styles and still no gameplay

Profilbild von Arav Jain
Arav Jainvor 24 Tagen

dude is genuinely enticing me to drop the 100 bucks for Claude max

Profilbild von Leon Lin
Leon Linvor 24 Tagen

worth it trust me

Profilbild von Arav Jain
Arav Jainvor 24 Tagen

my parents are gonna kill me if i ask for more AI subscriptions man 😭

Profilbild von salt
saltvor 24 Tagen

@LexnLin Why would you be asking your parents 💀

Profilbild von Arav Jain
Arav Jainvor 24 Tagen

@LexnLin dude I'm in high school

Profilbild von ari dutilh
ari dutilhvor 24 Tagen

really cool

Profilbild von Leon Lin
Leon Linvor 24 Tagen

ty

Profilbild von Marcos Saraiva
Marcos Saraivavor 24 Tagen

Very nice!

Profilbild von Ishu Agrawal
Ishu Agrawalvor 24 Tagen

amazing

Profilbild von TangYuan
TangYuanvor 24 Tagen

这渲染也太顶了

Profilbild von Aapakari
Aapakarivor 24 Tagen

Which style shows up first on a fresh load?

Profilbild von 晚晚
晚晚vor 24 Tagen

这五种风格切起来也太顺了 🤯

Profilbild von Konpaku
Konpakuvor 24 Tagen

which rendering style is your favorite?

Profilbild von ThisMightWork
ThisMightWorkvor 24 Tagen

I'd happily lose half an hour to a fishing minigame by that bridge. The village already has the right 'nothing urgent is happening here' mood.

Profilbild von Dylan K
Dylan Kvor 24 Tagen

Anime mode is doing a lot of heavy lifting here

Profilbild von Leon Lin
Leon Linvor 24 Tagen

"heavy lifting" also does some heavy lifting telling me that you are a bot

Profilbild von Dylan K
Dylan Kvor 24 Tagen

Bot says what?

Profilbild von Kinz
Kinzvor 24 Tagen

wait, zero assets at all? how long did it take to get it to this point

Profilbild von KR
KRvor 24 Tagen

what engine is this? threejs?

Profilbild von 米雷
米雷vor 24 Tagen

The river scene would make a good screensaver.

Profilbild von 118 Brace for Impact
118 Brace for Impactvor 24 Tagen

I’ve had trouble with Claude generating 3d models - did you hook it up to Blender or anything?

Profilbild von Lucas Hildegar
Lucas Hildegarvor 24 Tagen

What is your prompt or methodology for creation? I am some days burning tokens for that creation type ....

Profilbild von BriefGlobe
BriefGlobevor 24 Tagen

blender가 쓰인건가요?

Profilbild von JP
JPvor 24 Tagen

Looks good man

Profilbild von The AI Maximalist
The AI Maximalistvor 24 Tagen

The AI shrinks the code length yet expands the visual range. I like how clean that looks. It feels quite smart to render art with text

Profilbild von KyleLexyCode
KyleLexyCodevor 24 Tagen

No asset? Interesting

Profilbild von Cord
Cordvor 24 Tagen

put this into a video-to-video model i want to see it in a fantasy theme!

Profilbild von Gaston Morsetto
Gaston Morsettovor 24 Tagen

Cómo haces que te diseñe los gráficos que quieres 😭

Profilbild von JP Cardama
JP Cardamavor 24 Tagen

My roguelike is drawn in code too: every tile is generated pixel art with its own normal map. Fun to see Opus do it in full 3D. Are the five styles separate shaders, or one shader with different settings?

Profilbild von chitodev
chitodevvor 24 Tagen

Love the style switching. I'm building a first-person 3D museum with my grandfather's paintings in Three.js with Opus, and getting a painterly look without assets is the hardest part. Did you prompt each style separately or one shader with presets?

Profilbild von 阿码AI
阿码AIvor 24 Tagen

切换 1-5 风格这么丝滑,看起来像是同一套场景图、只替换材质和后处理管线实现的,没有重建几何体。好奇问一句:Anime/Cartoon 那种描边感是走的后处理边缘检测,还是法线外扩的描边壳?同一份程序化几何能喂五套 shader 的话,这抽象做得挺干净的,Opus 在 WebGL 代码架构上比我预想的稳。

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