Загрузка видео...

Не удалось загрузить видео

На главную

Opus 5.5 built this HD-2D game without using a single imported art asset The visual direction is heavily inspired by Octopath Traveler: pixel-art characters inside a 3D world with tilt-shift blur, bloom and dynamic lighting. But the interesting part is how it was made. Everything visual was created with...

113,419 просмотров • 1 день назад •via X (Twitter)

Комментарии: 32

Фото профиля mox 🐀
mox 🐀1 день назад

Source:

Фото профиля Rafsby | a KID called BEAST
Rafsby | a KID called BEAST1 день назад

Bro you are seriously a clown posting others stuff without any credit or reference to the creators. 🤡

Фото профиля Hakimi Eiqbal
Hakimi Eiqbal1 день назад

want to build your own game with Opus 5.5? try QuadcodeAI, where you can access top models for coding, reasoning, images and video in one place DM me "HAKIMI1000" to get 1000 free credits and start building

Фото профиля Biskey (Game Dev + Product)
Biskey (Game Dev + Product)1 день назад

Did you recently share this on Reddit? I think I saw it there first. This looks great, but I do have concerns about Claude generating the same look across multiple games that target Octopath visuals.

Фото профиля p 🦊
p 🦊1 день назад

A while ago, I wrote a sound system that AI can use. It's for rust, so not sure if you're interested in that. I currently use it for all my games. It's not great yet, but if you use pixel style anyway, it might be fitting.

Фото профиля Woland
Woland1 день назад

Opus cannot generate normal 2D images. Can you show the video with any simple promt of 2D art generation?

Фото профиля ⭕ AI & Design (Marco)
⭕ AI & Design (Marco)1 день назад

Share the source?

Фото профиля Remi Sebastian Kits
Remi Sebastian Kits1 день назад

"heavily inspired". Could've just said copied.

Фото профиля foundplay.io
foundplay.io1 день назад

zero imported art and it still beats every stick figure i've ever drawn

Фото профиля daemon 2.0
daemon 2.01 день назад

Remove this now! you stole this from me! I posted this on Bluesky last week!

Фото профиля Luka 💎
Luka 💎1 день назад

AI grifters gonna grift. Source:

Фото профиля Manuela Berger
Manuela Berger1 день назад

I made a clicker game with Claude, check it ou pls

Фото профиля Pixlosopher 🔺🔸🔳
Pixlosopher 🔺🔸🔳1 день назад

Problem will be distribution once again. We really need a steam for AI generated games, for people that doesn’t give a damn about purist artistic notions from the last century and want to have fun on user-created games.

Фото профиля VZ4E
VZ4E1 день назад

zero assets is crazy

Фото профиля carlos villalpando
carlos villalpando1 день назад

Jajajaja fuertemente inspirado, estoy volviendo a jugar el de celular. Van a mentir 100000000veces para decir que crea algo sola, en lugar de reconocer que copia burdamente la IA.

Фото профиля 🔥 Zaxik 🔥
🔥 Zaxik 🔥1 день назад

This is how I've been making my game for months now. Everything generated deterministically via code. Including music, using csound and a free soundfont. Code generated sound effects suck though, so I'm mixing royalty-free sound effects to replace them - still deterministic tho.

Фото профиля Richie
Richie1 день назад

I thought this tweet was bullshit but I got a similar result with my game. Holy shit.

Фото профиля Mark Johns / Doomlaser
Mark Johns / Doomlaser1 день назад

But it's fundamentally the template of something already made and adds nothing new or interesting?

Фото профиля Maximilienaire
Maximilienaire1 день назад

Woah!🤯

Фото профиля KR
KR1 день назад

It actually didn't

Фото профиля Aron Gustafson
Aron Gustafson1 день назад

What engine is the game running?

Фото профиля Richie
Richie1 день назад

The word you’re looking for is “procedural.” Doing very similar things with Opus and my game. The tricky thing is that purely a procedural setup will bloat your code/context/limit usage over time, so you may want to eventually commit things to fixed assets. Depends on how big it gets.

Фото профиля ジョニーズエンターテイメント
ジョニーズエンターテイメント1 день назад

いいね👍作りたくなっちゃったよ

Фото профиля KineticKeeper
KineticKeeper1 день назад

really?

Фото профиля fallstargames
fallstargames1 день назад

Have you tried asking opus to make midi audio using FluidSynth?

Фото профиля InoOnI
InoOnI1 день назад

"Aucun atout artistique externe n'a été importé." la totalité à été volé mdr

Фото профиля EnzoXbt
EnzoXbt1 день назад

no imported assets and the whole visual world generated in code… opus is basically becoming its own game studio

Фото профиля Raphaël Rouckout
Raphaël Rouckout1 день назад

Feels like this game

Фото профиля Solecito
Solecito1 день назад

Yep... and there goes a thousand more layoffs on game studios.

Фото профиля ص
ص1 день назад

Fake

Фото профиля TrainerMeetupNYC
TrainerMeetupNYC1 день назад

Looks beautiful

Фото профиля Vibers
Vibers1 день назад

The growth in innovation that has been possible since Opus 5.5 is absolutely insane to see. There has been a visible amount of progress with this model compared to the last.

Похожие видео