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Claude Opus 5.5 built this 3D world. Keys 1-5 switch between five rendering styles: Natural, Painterly, Anime, Cartoon, Ultra. EVERYTHING is generated in code. No asset was used

76,083 views • 1 month ago •via X (Twitter)

33 Comments

Leon Lin's profile picture
Leon Lin1 month ago

bg music is not by claude, opus chose it: "Return to Wesnoth" by Mattias Westlund (The Battle for Wesnoth), CC BY-SA 4.0

Anderson's profile picture
Anderson1 month ago

Five render styles and still no gameplay

Arav Jain's profile picture
Arav Jain1 month ago

dude is genuinely enticing me to drop the 100 bucks for Claude max

Leon Lin's profile picture
Leon Lin1 month ago

worth it trust me

Arav Jain's profile picture
Arav Jain1 month ago

my parents are gonna kill me if i ask for more AI subscriptions man 😭

salt's profile picture
salt1 month ago

@LexnLin Why would you be asking your parents 💀

Arav Jain's profile picture
Arav Jain1 month ago

@LexnLin dude I'm in high school

ari dutilh's profile picture
ari dutilh1 month ago

really cool

Leon Lin's profile picture
Leon Lin1 month ago

ty

Marcos Saraiva's profile picture
Marcos Saraiva1 month ago

Very nice!

Ishu Agrawal's profile picture
Ishu Agrawal1 month ago

amazing

TangYuan's profile picture
TangYuan1 month ago

这渲染也太顶了

Aapakari's profile picture
Aapakari1 month ago

Which style shows up first on a fresh load?

晚晚's profile picture
晚晚1 month ago

这五种风格切起来也太顺了 🤯

Konpaku's profile picture
Konpaku1 month ago

which rendering style is your favorite?

ThisMightWork's profile picture
ThisMightWork1 month ago

I'd happily lose half an hour to a fishing minigame by that bridge. The village already has the right 'nothing urgent is happening here' mood.

Dylan K's profile picture
Dylan K1 month ago

Anime mode is doing a lot of heavy lifting here

Leon Lin's profile picture
Leon Lin1 month ago

"heavy lifting" also does some heavy lifting telling me that you are a bot

Dylan K's profile picture
Dylan K1 month ago

Bot says what?

Kinz's profile picture
Kinz1 month ago

wait, zero assets at all? how long did it take to get it to this point

KR's profile picture
KR1 month ago

what engine is this? threejs?

米雷's profile picture
米雷1 month ago

The river scene would make a good screensaver.

118 Brace for Impact's profile picture
118 Brace for Impact1 month ago

I’ve had trouble with Claude generating 3d models - did you hook it up to Blender or anything?

Lucas Hildegar's profile picture
Lucas Hildegar1 month ago

What is your prompt or methodology for creation? I am some days burning tokens for that creation type ....

BriefGlobe's profile picture
BriefGlobe1 month ago

blender가 쓰인건가요?

JP's profile picture
JP1 month ago

Looks good man

The AI Maximalist's profile picture
The AI Maximalist1 month ago

The AI shrinks the code length yet expands the visual range. I like how clean that looks. It feels quite smart to render art with text

KyleLexyCode's profile picture
KyleLexyCode1 month ago

No asset? Interesting

Cord's profile picture
Cord1 month ago

put this into a video-to-video model i want to see it in a fantasy theme!

Gaston Morsetto's profile picture
Gaston Morsetto1 month ago

Cómo haces que te diseñe los gráficos que quieres 😭

JP Cardama's profile picture
JP Cardama1 month ago

My roguelike is drawn in code too: every tile is generated pixel art with its own normal map. Fun to see Opus do it in full 3D. Are the five styles separate shaders, or one shader with different settings?

chitodev's profile picture
chitodev1 month ago

Love the style switching. I'm building a first-person 3D museum with my grandfather's paintings in Three.js with Opus, and getting a painterly look without assets is the hardest part. Did you prompt each style separately or one shader with presets?

阿码AI's profile picture
阿码AI1 month ago

切换 1-5 风格这么丝滑,看起来像是同一套场景图、只替换材质和后处理管线实现的,没有重建几何体。好奇问一句:Anime/Cartoon 那种描边感是走的后处理边缘检测,还是法线外扩的描边壳?同一份程序化几何能喂五套 shader 的话,这抽象做得挺干净的,Opus 在 WebGL 代码架构上比我预想的稳。

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