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Claude Opus 5.5 built this 3D world. Keys 1-5 switch between five rendering styles: Natural, Painterly, Anime, Cartoon, Ultra. EVERYTHING is generated in code. No asset was used

76,083 просмотров • 1 месяц назад •via X (Twitter)

Комментарии: 33

Фото профиля Leon Lin
Leon Lin1 месяц назад

bg music is not by claude, opus chose it: "Return to Wesnoth" by Mattias Westlund (The Battle for Wesnoth), CC BY-SA 4.0

Фото профиля Anderson
Anderson29 дней назад

Five render styles and still no gameplay

Фото профиля Arav Jain
Arav Jain1 месяц назад

dude is genuinely enticing me to drop the 100 bucks for Claude max

Фото профиля Leon Lin
Leon Lin1 месяц назад

worth it trust me

Фото профиля Arav Jain
Arav Jain29 дней назад

my parents are gonna kill me if i ask for more AI subscriptions man 😭

Фото профиля salt
salt29 дней назад

@LexnLin Why would you be asking your parents 💀

Фото профиля Arav Jain
Arav Jain29 дней назад

@LexnLin dude I'm in high school

Фото профиля ari dutilh
ari dutilh1 месяц назад

really cool

Фото профиля Leon Lin
Leon Lin1 месяц назад

ty

Фото профиля Marcos Saraiva
Marcos Saraiva1 месяц назад

Very nice!

Фото профиля Ishu Agrawal
Ishu Agrawal29 дней назад

amazing

Фото профиля TangYuan
TangYuan29 дней назад

这渲染也太顶了

Фото профиля Aapakari
Aapakari1 месяц назад

Which style shows up first on a fresh load?

Фото профиля 晚晚
晚晚29 дней назад

这五种风格切起来也太顺了 🤯

Фото профиля Konpaku
Konpaku29 дней назад

which rendering style is your favorite?

Фото профиля ThisMightWork
ThisMightWork29 дней назад

I'd happily lose half an hour to a fishing minigame by that bridge. The village already has the right 'nothing urgent is happening here' mood.

Фото профиля Dylan K
Dylan K29 дней назад

Anime mode is doing a lot of heavy lifting here

Фото профиля Leon Lin
Leon Lin29 дней назад

"heavy lifting" also does some heavy lifting telling me that you are a bot

Фото профиля Dylan K
Dylan K29 дней назад

Bot says what?

Фото профиля Kinz
Kinz29 дней назад

wait, zero assets at all? how long did it take to get it to this point

Фото профиля KR
KR29 дней назад

what engine is this? threejs?

Фото профиля 米雷
米雷29 дней назад

The river scene would make a good screensaver.

Фото профиля 118 Brace for Impact
118 Brace for Impact29 дней назад

I’ve had trouble with Claude generating 3d models - did you hook it up to Blender or anything?

Фото профиля Lucas Hildegar
Lucas Hildegar29 дней назад

What is your prompt or methodology for creation? I am some days burning tokens for that creation type ....

Фото профиля BriefGlobe
BriefGlobe29 дней назад

blender가 쓰인건가요?

Фото профиля JP
JP29 дней назад

Looks good man

Фото профиля The AI Maximalist
The AI Maximalist1 месяц назад

The AI shrinks the code length yet expands the visual range. I like how clean that looks. It feels quite smart to render art with text

Фото профиля KyleLexyCode
KyleLexyCode29 дней назад

No asset? Interesting

Фото профиля Cord
Cord1 месяц назад

put this into a video-to-video model i want to see it in a fantasy theme!

Фото профиля Gaston Morsetto
Gaston Morsetto29 дней назад

Cómo haces que te diseñe los gráficos que quieres 😭

Фото профиля JP Cardama
JP Cardama1 месяц назад

My roguelike is drawn in code too: every tile is generated pixel art with its own normal map. Fun to see Opus do it in full 3D. Are the five styles separate shaders, or one shader with different settings?

Фото профиля chitodev
chitodev29 дней назад

Love the style switching. I'm building a first-person 3D museum with my grandfather's paintings in Three.js with Opus, and getting a painterly look without assets is the hardest part. Did you prompt each style separately or one shader with presets?

Фото профиля 阿码AI
阿码AI29 дней назад

切换 1-5 风格这么丝滑,看起来像是同一套场景图、只替换材质和后处理管线实现的,没有重建几何体。好奇问一句:Anime/Cartoon 那种描边感是走的后处理边缘检测,还是法线外扩的描边壳?同一份程序化几何能喂五套 shader 的话,这抽象做得挺干净的,Opus 在 WebGL 代码架构上比我预想的稳。

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