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Coding isn't holding you back. Product work is. Introducing Modem, your dev team's auto-triage PM. It listens to user signals 24/7, finds problems before you do & does the work you're slow at – filing tickets, pinging teammates, closing the loop. Sign up today at Modem

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To be a successful founder, you have to believe that what you're working on is going to work — despite knowing it probably won't! That sounds like an oxymoron, but it's really not. Believing that what you're building is going to work is an essential component of coming to work with the energy, fortitude, and determination it's going to require to even have a shot. Knowing it probably won't is accepting the odds of that shot. It's simply the reality that most things in business don't work out. At least not in the long run. Most businesses fail. If not right away, then eventually. Yet the world economy is full of entrepreneurs who try anyway. Not because they don't know the odds, but because they've chosen to believe they're special. The best way to balance these opposing points — the conviction that you'll make it work, the knowledge that it probably won't — is to do all your work in a manner that'll make you proud either way. If it doesn't work, you still made something you wouldn't be ashamed to put your name on. And if it does work, you'll beam with pride from making it on the basis of something solid. The deep regret from trying and failing only truly hits when you look in the mirror and see Dostoevsky staring back at you with this punch to the gut: "Your worst sin is that you have destroyed and betrayed yourself for nothing." Oof. Believe it's going to work. Build it in a way that makes you proud to sign it. Base your worth on a human on something greater than a business outcome.

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96,462 views • 1 year ago

Geno Auriemma shares how he explains success to his players and why showing up isn't enough. "If you go to class and you do average work, you're gonna get a C. That's why it's called average." "If you want a B, you have to do more work. If you want an A, you have to do even more work and you have to give up stuff." You get what you earn in life. "You have to sacrifice. Maybe you can't do all the things that everybody else does." It means if you want more then you have to be willing to do more. "If you're just happy getting Bs all your life, there's nothing wrong with that either. But you're never gonna get the satisfaction of what it feels like to get an A." Then he connected it to basketball: "If you just wanna be average, then you do average work. If you wanna be a little bit above average then you do a little more work." "If you wanna get As in basketball, then you gotta do stuff that other people aren't willing to do - especially if you have the talent like we do. We have talent." It means bring a mindset of excellence to everything that you do. Excellence isn't the goal - it's the standard you set. Then he called out the entitlement problem: "Some of these younger guys coming out of high school, man, they wanna show up and go, 'I'm here. Where's my 3.7?'" "Like my father used to say, 'I got your 3.7 right here.'" Showing up doesn't earn you anything. Doing the work does. You get the grade you earn - in school, in basketball, and in life. It's easy to be average...successful people look to compete in everything they do. (🎥UCTV Sports )

Coach AJ 🎯 Mental Fitness

150,306 views • 3 months ago

🔌Today I created a virtual web-based null modem so now you can finally play Quake 1 (from 1996) in multiplayer in the browser with other people online! This week I was able to create a virtual printer that listens on the COM2 port to make a web-based printer work in Windows 3.11, like on you can actually print to, it was one of my ideas when I started but it was always too difficult to make, I had no idea where to start, but this week AI was able to do it! Today I woke up and thought "if we can listen to COM2 via JS, how about listen to COM1 from Quake 1?" then we could forward the COM1 data via Websockets and to another user to create a virtual null modem (A null modem was a cable you'd use to connect two computers to each other directly in the 90s, if you couldn't afford buying a network card you'd use this to network, but you could only play with one other computer not multiple) So I built it, it took about an hour and works! I wanted to get Quake 1 in DOS to work with multiplayer for 2 years but I could never get it to work, but now it did it This project is a good benchmark of how capable AI is becoming, figuring stuff out that humans would take months within an hour You can try it here, I don't know how it will match lots of people but let's see, you have to exit to DOS first (ALT-F4 or FN-Option-F4 on Mac), then type CD games, then CD quake, then quake, then ESC, then Multiplayer, then either Create New Game or Join Game, and use Direct Connect, keep settings same and you're in!

@levelsio

102,995 views • 1 month ago