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Come along on Eyad Hussein's journey through the three week intensive Unreal Fellowship: Games program to develop his project Samurai Dojo 🧵 Week One saw him laying a strong foundation for the type of game he'd chosen - a fighting game!

62,358 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Unreal Engine
Unreal Enginevor 1 Jahr

Week Two was all about prototyping the combat and gameplay loop, using the Gameplay Ability System and assets from the Unreal Engine Marketplace.

Profilbild von Unreal Engine
Unreal Enginevor 1 Jahr

In Week Three, finishing touches were made to the stage, the behaviour of the AI opponent using State Tree and overall ability balance. Read Eyad's full Developer Diary, here!:

Profilbild von Unreal Engine
Unreal Enginevor 1 Jahr

Think you'd like to have a go at the Unreal Fellowship: Games program? Then we'd love to see what you create! Apply here for 2025's iteration:

Profilbild von Page to Pixel Publishing
Page to Pixel Publishingvor 2 Jahren

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Profilbild von Wilder World
Wilder Worldvor 1 Jahr

The future is built on Unreal

Profilbild von Dennis Weyel
Dennis Weyelvor 1 Jahr

That Artorias moveset looks sweet. Add a Sake spill/throw move

Profilbild von Grant
Grantvor 1 Jahr

Is there a tutorial for this somewhere?

Profilbild von JaB Games
JaB Gamesvor 1 Jahr

i-in 3 weeks???!!!

Profilbild von Mingyu | Wapoo - Interactive Video Creation
Mingyu | Wapoo - Interactive Video Creationvor 1 Jahr

fighting game? hope it’s not just button mashing!

Profilbild von Jonny Vice
Jonny Vicevor 1 Jahr

Very nice intro here

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