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Controllability matters for video generation. We thus propose SparseCtrl that enables keyframe (sketch, depth, img) animation/transition/prediction/interpolation by feeding TEMPORALLY SPARSE condition maps. It’s also compatible with #AnimateDiff. Page:

39,542 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 5

Фото профиля 歸藏(guizang.ai)
歸藏(guizang.ai)2 лет назад

@camenduru I'm not entirely sure if I got this right, but it sounds like this research turns the Controlnet, which used to be active in every frame, into something that's only active in a few key frames. This enhances video control while reducing resource consumption, right?

Фото профиля k_nearest
k_nearest2 лет назад

When do you think this will be up on Arxiv? I’d like to read it in my study group when it’s available.

Фото профиля Yinghao Xu
Yinghao Xu2 лет назад

Amazing!

Фото профиля Jay Guthrie
Jay Guthrie2 лет назад

@camenduru I WISH THE CODE WAS OUT 😭😭😭😭

Фото профиля k_nearest
k_nearest2 лет назад

Looks cool!

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