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GaVS: 3D-Grounded Video Stabilization via Temporally-Consistent Local Reconstruction and Rendering Contributions: • We reformulate video stabilization as a novel 3D grounded scheme of local reconstruction and rendering. This approach is naturally robust to diverse camera motions and scene dynamics, is temporally consistent, and is capable of full frame stabilization.... show more
11,638 次观看 • 1 年前 •via X (Twitter)
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Paper: Project:

Discover, Buy, and Sell Trending Solana Memecoins Gas-Free

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duuuuuuh wow this is so obvious in hindsight, genius

MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction Contributions: • We introduce the first radiance field pipeline where extracting a surface mesh is integral to the optimization process. This leverages expressive 3D Gaussian Splatting to parameterize and jointly refine both representations. • We propose mesh-based regularization strategies that enhance geometric quality, particularly for thin structures. • Our method achieves state-of-the-art results in mesh quality and compactness across multiple complex 3D scenes, improving upon previous approaches in scalability and visual fidelity. • We design an evaluation protocol, Mesh-Based Novel View Synthesis, to assess full-scene geometry, even in the absence of ground-truth 3D models.

Having a camera strapped to your face doesn't mean it can only understand the environment around you. In this interactive demo available online, you can see how the wearer's body pose, height, and hands can be estimated from one egocentric view (a.k.a. first-person perspective captured by a camera worn by the user). This has so many implications if we think about the possibilities unlocked by the wave of smart glasses approaching consumers, and by the use cases that are unlocked that go way beyond asking, "Hey Meta, what am I seeing?" If something like this would be made available to developers what would you build?

Our demo and code is now live — super user-friendly and easy to try! Built with Gradio for an intuitive 4D reconstruction experience within seconds. 🖥️ Demo: 🧩 Code: 📄 Our paper is coming next week — stay tuned!

"DreamCube: 3D Panorama Generation via Multi-plane Synchronization" TL;DR: Multi-plane Synchronization to adapt 2D diffusion models; multi-plane panoramic representations (cubemaps); facilitates tasks including RGBD panorama generation and depth estimation, 3D scene generation.
