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cracked 360 tracking in #b3d :)
49,924 görüntüleme • 6 gün önce •via X (Twitter)
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Tried to do a bit of qc with some production methods. (I know just this low-res video is not enuf for qc, this is just for an idea) i could see some minor sliding around kitchen wall area, but still impressive output!!

next attach a tiny fast shutter 360 to normal camera and solve the offset, so we can have auto tracks for blurry shots and never solve cameras again!

🏕️ You're making my camping trip really enjoyable. Keep sharing

Locked-on tracking sells the whole shot — the camera holds the turn without slipping at all.

You’ve been the king ever since that first version— which was basically life changing.

Having a 360 camera got me into Blender and now you do this.... I love you with a passion!

this is wild

Your tracking software is great !!!

🔥

how do you deal with burnout?

You've gotta drop the workflow

Bonkers man

wth how?

Very nice. Point cloud?

Did you just like use metashape or colmap to align each frame while masking you to then have the same equirect from footage as in blender, and enter whatever same transform matrice for the final render afterward?

Always one step ahead

🤯🤯🤯🤯🤯

@keen_tools :O

Woot!
