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"create assets in seconds" is an overhyped thing. The future shouldn't be about culling the process, as much as letting creators decide what they want to spend time on. (Unbound Loop low-poly 3D gen sneak peek at the end of the video) This bike didn't take seconds, it actually...

10,226 次观看 • 3 个月前 •via X (Twitter)

25 条评论

JSON x 的头像
JSON x3 个月前

Game changer, how does it handle other shape combos?

Andrea Intg. 的头像
Andrea Intg.3 个月前

thanks! you can combine shapes however you want, the AI will keep conjuring up stuff unless you switch it off

Yingtian Liu 的头像
Yingtian Liu3 个月前

That's really cool!🥳

Exodus 🇮🇱 的头像
Exodus 🇮🇱3 个月前

What does accept and replace do? Does it convert the mesh back to an SDF?

Andrea Intg. 的头像
Andrea Intg.3 个月前

yup, exaxtly that : )

Exodus 🇮🇱 的头像
Exodus 🇮🇱3 个月前

Cool, kinda wonder what's possible there since I think the mesh ml stuff is usually nerf based I think, which is l an SDF representation already? (But I might not be updated on how it currently works).

Andrea Intg. 的头像
Andrea Intg.3 个月前

most of the models produce a native volumetric representation before meshing it. But some new models like tripo seem to be diffusing the low poly mesh directly.

Adem! 的头像
Adem!3 个月前

DUDE COOL!!

Andrea Intg. 的头像
Andrea Intg.3 个月前

🙌

odunov 的头像
odunov3 个月前

Finally something productive on 3D gen AI :D Will definitely give it a go.

Andrea Intg. 的头像
Andrea Intg.3 个月前

tell us how it goes!

Thiago.Unreal 的头像
Thiago.Unreal3 个月前

this is really cool. Completely removes the "click to generate and see what happens" approach that burns me so many credits in useless 3d models

Dan Lowe 的头像
Dan Lowe3 个月前

IMO it's a good thing it took a lot of SDF primitives. Both that it's responsive to constraints (one of the most expensive and frustrating aspects of current AI models) and that these kinds of apps should be artist toolkits more than one-click generators

Andrea Intg. 的头像
Andrea Intg.3 个月前

absolutely, there's space for one click gen too, but without the rest of the workflow it becomes more like spinning dice wishing for best luck : )

Dan Lowe 的头像
Dan Lowe3 个月前

One-click is morally agnostic I suppose, but that wish click could become its own revenue trap if you can't see the model's work. But I digress, congratulations on the tool release

Andrea Intg. 的头像
Andrea Intg.3 个月前

thanks so much!

r.n.kedidjein 的头像
r.n.kedidjein3 个月前

Yes, and people who prefer to use cloud ai for everything instead of using their brain . Personal responsibility is forgotten by many. Cloud ai is not production ready for this planet..it should be use with moderation until the right 20 Watts (brain) architecture is here

。。。 shin 的头像
。。。 shin3 个月前

真不错,这是什么工具?

Andrea Intg. 的头像
Andrea Intg.3 个月前

thanks! it's a web app:

StatysTheBaddest 的头像
StatysTheBaddest3 个月前

Link to the tool?

Joebed Arts 的头像
Joebed Arts3 个月前

This is INCREDIBLE!! I would love to play with this

Andrea Intg. 的头像
Andrea Intg.3 个月前

🙏 it's available here:

expanso 🍝 的头像
expanso 🍝3 个月前

Took me until today to realize there was a web one that was getting these thing which I could never find on the desktop app. Any chance layers ever become a thing? (So we can have one thing with subtract shapes right next to another object without subtracting from that one too?

Andrea Intg. 的头像
Andrea Intg.3 个月前

eheh sorry for the confusing state of things, this is indeed the new web app we just launched. If you mean groups, we don't have those yet.

expanso 🍝 的头像
expanso 🍝3 个月前

Sorry for nitpicks from a free user. Took me ~an hour to get the hand of what’s there now and I love it. This rocks

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