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Create game assets in minutes with this Unbound to #UnrealEngine workflow. Unleash your creativity with beginner friendly SDF modeling, then export air-tight meshes to use however you like. #gameDev #UE5

29,075 Aufrufe • vor 1 Jahr •via X (Twitter)

6 Kommentare

Profilbild von Adrian Duermael
Adrian Duermaelvor 1 Jahr

Is it possible to export to other standard 3D mesh formats?

Profilbild von Weappy | Wishlist Hollywood Animal on Steam
Weappy | Wishlist Hollywood Animal on Steamvor 1 Jahr

Now you run Hollywood. Show them how it's done. Wishlist 'Hollywood Animal' on Steam NOW!

Profilbild von blenderdac RTFKT
blenderdac RTFKTvor 1 Jahr

🔥🔥🔥

Profilbild von Unbound
Unboundvor 1 Jahr

🙏🙏🙏

Profilbild von Igniuss~
Igniuss~vor 1 Jahr

Any chance for a linux build? 👀 Running it through Wine/Proton is giving me a black screen sadly

Profilbild von Blaine Hodge 🇨🇦
Blaine Hodge 🇨🇦vor 1 Jahr

Um.... YES 1. does this work at runtime, can I BP/code drive the primitives? 2. does this work with skeletal meshes?

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