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Custom audio diffraction, propagation system showcase. Headphones needed to understand

28,958 Aufrufe • vor 4 Monaten •via X (Twitter)

12 Kommentare

Profilbild von Sinnoware 🔶 Immersive Sim
Sinnoware 🔶 Immersive Simvor 4 Monaten

This sounds so good it's insane

Profilbild von Iamtheepaddyman
Iamtheepaddymanvor 4 Monaten

This is amazing. I'm always paying attention to sound in games, and having it just come from the source is nice but having it be accurate to an acoustic environment.. heavenly. Is this part of a game you're making, or is this just a demo environment and UI?

Profilbild von Dark Hooded Rebel
Dark Hooded Rebelvor 4 Monaten

Wow this is so cool! Is it some ray tech like embree wrapped via steam audio or similar or fully custom?

Profilbild von s3o
s3ovor 4 Monaten

this sounds awesome. i've always wanted to figure out something similar. how are you doing it?

Profilbild von 🇵🇸 🇳🇨 SangDeBrume 451🚩🏴
🇵🇸 🇳🇨 SangDeBrume 451🚩🏴vor 4 Monaten

Ça cuisine bien

Profilbild von Q
Qvor 4 Monaten

fire

Profilbild von EPLSOFF
EPLSOFFvor 4 Monaten

Man, your game is currently one of the most interesting things that I've seen. Keep up the hard work!

Profilbild von I dont wish mean things on you no matter the creed
I dont wish mean things on you no matter the creedvor 3 Monaten

Needs more audio decay dependent on overall calculated distance, where the shortest distance has the most quality but not necessarily the most volume. AFAIK sound calculations like these take a lot of processing, though.

Profilbild von Dream Weaver 🪶
Dream Weaver 🪶vor 4 Monaten

So awesome

Profilbild von 🍄 Good Ole Willie Boy 🇧🇪 🐌 🍇
🍄 Good Ole Willie Boy 🇧🇪 🐌 🍇vor 4 Monaten

crazy amount of sauce

Profilbild von Kit Ogurtsov ☦️
Kit Ogurtsov ☦️vor 4 Monaten

Oh, the lost technologies of the ancients! Tremendous work, sir!

Profilbild von Антон Лашкун
Антон Лашкунvor 4 Monaten

Ah, good to see you agai!

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