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Dark Souls running in the browser, built using fal for assets, Astra + Opus 5.5 for development ⚔️ releasing the full repo soon, with all my experiments and learnings

185,362 views • 1 day ago •via X (Twitter)

55 Comments

Blendi's profile picture
Blendi1 day ago

I saw many people showing off cool threejs maps and games, but I didn't see a convinving boss fight, and i think this is really getting there. One year ago this was not possible, a year from now it's gonna be insane what one person can do

🧙🧘NothingGoodOnTV🍄🐸's profile picture
🧙🧘NothingGoodOnTV🍄🐸1 day ago

And it’s only going to get better. The artiest don’t need the studio anymore.

Blendi's profile picture
Blendi1 day ago

its going to get more and more insane

Derya Unutmaz, MD's profile picture
Derya Unutmaz, MD1 day ago

This is insane! Those are sick animations! I’d have thought they were a scene from the actual Dark Souls! Looking forward to your repo. How did you figure this one out? ☺️

Blendi's profile picture
Blendi1 day ago

will show everything in repo, but basically: 1. Meshy v7 on fal for static 3D characters (meshy 7.1 and tripo p2 also out now, which i will try) 2. gpt 6 astra + Blender MCP for animations, which took a LOT of iteration with me playtesting each one 3. For some animations, mixamo has good ones, so I got those, sent them over to astra, and made it to animation retargeting onto the knight

CurbYour Dota2's profile picture
CurbYour Dota21 day ago

I don't think people realise how much this thing improved with a few rounds of prompting! It looks really good now! The new Opus is actually crazy.

Blendi's profile picture
Blendi1 day ago

100%

GNBW's profile picture
GNBW1 day ago

Browser Games celebrating a Reconnaissance..

Blendi's profile picture
Blendi1 day ago

yessir, bring back the miniclip era

GNBW's profile picture
GNBW1 day ago

Yes..👍👍

Ae Nense's profile picture
Ae Nense1 day ago

Is the entire world built or is it just this boss fight?

Blendi's profile picture
Blendi1 day ago

not the entire world yet but there is more than just this fight rn

Ae Nense's profile picture
Ae Nense1 day ago

I mean, that's a lot to ask for but this is already amazing

Blendi's profile picture
Blendi1 day ago

🙏🙏

Siamak Freydoonnejad's profile picture
Siamak Freydoonnejad1 day ago

Game dev is so over

Blendi's profile picture
Blendi1 day ago

i think it might be quite the opposite

Cupsey's profile picture
Cupsey1 day ago

running Dark Souls in a browser is a pretty great stress test for the stack

Blendi's profile picture
Blendi1 day ago

truuust me

Rising Sun Interactive's profile picture
Rising Sun Interactive1 day ago

Looks really good! great job

Blendi's profile picture
Blendi1 day ago

appreciate it! Gonna keep making it better

Billy Boy's profile picture
Billy Boy1 day ago

What did u use for rigging and combat animations? That my biggest issue with the game im making. I have character fbx and glb files. My rigging and combat animation pipeline sucks.

Blendi's profile picture
Blendi1 day ago

i'll release everything soon but I used the 3D static character models made in fal using meshy v7 image to 3D, and then lots of iteration using astra + blender MCP, plus animation retargeting with mixamo's models where needed

James Hanzimanolis's profile picture
James Hanzimanolis1 day ago

bro amazing

Blendi's profile picture
Blendi1 day ago

🙏🙏

Debo's profile picture
Debo1 day ago

woah

Critter's profile picture
Critter1 day ago

The animation speed, timing and transitions all need a lot of work but the effects and UI are all pretty solid.

Cris Lenta's profile picture
Cris Lenta1 day ago

super cool! @joaobnobre

salven's profile picture
salven1 day ago

Yo thats actually good. But why is everyone ask opus 5.5 to create a browser game? I think the result would be far more impressive if you gave it a game engine

NEXTARCA's profile picture
NEXTARCA1 day ago

Looks so fun!

Victor's profile picture
Victor1 day ago

@slopa_io

Devin Soto's profile picture
Devin Soto1 day ago

Incredible work bro! Many people will enjoy this

Blendi's profile picture
Blendi1 day ago

🙏🙏

SORAY-AI's profile picture
SORAY-AI1 day ago

cant wait to read it! I've been really wanting to make 3D models using fal but my results have been awful haha

Tomas Maldonis's profile picture
Tomas Maldonis1 day ago

holy shit

Gabriel's profile picture
Gabriel1 day ago

Imagine gpt 7 or opus 6

Blendi's profile picture
Blendi1 day ago

will be so insane

omni's profile picture
omni1 day ago

The VFX is awesome

Blendi's profile picture
Blendi1 day ago

spent quite a lot of time on getting it right!

kore's profile picture
kore1 day ago

this is mad, wtf, waiting on the repo

Nillo's profile picture
Nillo1 day ago

Love it!

Blendi's profile picture
Blendi1 day ago

🙏🙏

Nillo's profile picture
Nillo1 day ago

I’ve been working on a Red Alert remake and documenting the whole process along the way. I’m planning to release everything next week, including what I learned from building it. The experiment I set for myself was pretty simple: could I take an old game I loved as a kid, rebuild it to a level where people might assume a small studio was behind it, and replace as many traditional development roles as possible with AI agents while using my own development experience to direct the process? I wanted to see how close I could get to the RTS experience we grew up with, whether this way of building could actually work, and most importantly, whether people would want to play the result. From a development perspective, I’d say the experiment succeeded. Whether people actually like the game is the part we’ll find out next week. 😅 I’m really curious what you discovered during your own development process as well. Looking forward to seeing your work.

basedfk's profile picture
basedfk1 day ago

Looking 10x better! Can't wait for open source

Blendi's profile picture
Blendi1 day ago

LFG, open-source is coming super soon, I'm just testing Opus 5.5 more since it's so good at animations, graphics, etc

Danny Limanseta's profile picture
Danny Limanseta1 day ago

Those rock animations look sooo good

Blendi's profile picture
Blendi1 day ago

thanks Danny! One big thing I learned here is for animations, you can't expect any model to do it perfect first time, takes a lot of back and forth, so it's better to have e.g. astra on medium/high instead of ultracode and iterate fast, with how it feels in-game

Kristian Tarnaj's profile picture
Kristian Tarnaj1 day ago

love the animations how long did this take you?

Darramuss's profile picture
Darramuss18 hours ago

What is this horrible shit? Never touch a computer again

Caio Fontes's profile picture
Caio Fontes1 day ago

@grok instead of fal can we use modal to make use of the free 30 usd?

David Gironella's profile picture
David Gironella1 day ago

Can you explain more how you use fal for assets?

J-Space's profile picture
J-Space23 hours ago

share please

Shephard's profile picture
Shephard1 day ago

Do you know any studios (indie or otherwise) who are working on making a AA or AAA game using AI?

DrstaOne's profile picture
DrstaOne1 day ago

the combination of astra and opus is incredible, but they compete each other from every side to win in the future of AI

Ioannis Kyprianou's profile picture
Ioannis Kyprianou1 day ago

Mastercard doesn’t work on fal 🤦‍♂️

ツンデレ ✨'s profile picture
ツンデレ ✨1 day ago

Shiiii

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