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DATA DUNE - WIP, TEST#1 [ Pixel Pigment Data Particle Simulation with WebGPU, running In browser ]
41,447 görüntüleme • 6 gün önce •via X (Twitter)
33 Yorum

ooooh reminds me a bit of the moving murals from Foundation

The grains catching the light make this feel like moving sand, even when the shapes get strange. I'd happily lose ten minutes to those controls.

love when the material language of the work is inseparable from the system making it.

Super cool, you can add it to

My goodness I want this one

love it

Loving it ❤️

great work! you should try building such tools with

I build with my own tool =)

So cool!! Is it online can we try it?

@jicapal Looks awesome!

Now this is cool and damn it I do enough vibe coding!!

This looks amazing Orkhan!

awesome!

Saved it. Looking promising ✨

This looks great. I tried something similar a while ago but it didn't look quite as cool.

You didn’t see the first version on it 🤣

Yeah - I introduced some flocking, interactivity and audio reactivity to mine but never got it to the level where I was happy with it.

I will try them today. Still tweaking the simulation, i’m 20% satisfaction.

refik was not just throwing particles around, there are GAN models.

Is Refik your dad?

Please check this ❤️

Wowaaa

The grain reads like real pigment, especially where colors break apart at the edges. I'd keep the white frame, it makes the work an object. What's the particle count running at?

great

running simulations in-browser opens up so many possibilities for real-time art

So beautiful ❤️🤩

I want this.

Immediate follow

Damn this is awesome. Would kill to test it out if you have a link!

What if art like this could be dropped into the real world

Very cool, reminds me of "active chroma" murals from the tv show Foundation.

Where? @grok

