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Dead by daylight needs a ranked mode - refuting common arguments against it 1. 2v8 proves that queue times do not cause players to quit, ranked players are more likely to wait longer for balanced matches (and play while you wait is perfect for this) 2. Removes most competitive...

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Max Levchin explains why B-players hire C-players The co-founder of PayPal and Affirm reflects on the famous Steve Jobs insight that A-players hire A-players, and B-players hire C-players: “It’s profoundly true. But there should be an asterisk explaining why this is true. And the reason for this is fear.” A-players love working with other A-players because they know it will make them better. They want other A-players who challenge them and will tell them when their work isn’t good. Most B-players are net positive too, but as Max argues, some are fearful and will say: “If I have too many B-players or A-players around, I will look terrible and it’ll be very obvious that I’m just not that good. So the way to fix this is for me to become a manager and hire a bunch of people who aren’t very good at all so that I’ll look like the tallest mushroom.” Max continues: “That is the real danger of B-players. Having people who are perfectly willing to do good work day-in and day-out is not the worst thing in the world. There’s plenty of things that A-players will turn their nose from because it’s just not that challenging. B-players are very good for that [type of work]. And a lot of B-players will over time grind their way to being A-players, so you’re investing in their future and they know it, and that’s also positive. But B-players who have fear of being found out are the ones you have to watch out for.” Source: Harry Stebbings 20VC Fund (Feb 2025)

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