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Dev Log — Improved ship interior and implementing a gravity stress system. Testing how the ship reacts under extreme gravitational forces. s&box #sbox #Sandbox #GameDev #IndieGame #IndieDev
52 Comments

@s8box It’s all fun and games until you hear “Thermal signature detected” followed up by Tanc a Lelek start to play in the background

@s8box You have the right idea.

@s8box Dude you are killing it! This looks so cool, and I love the direction of all the 3D models you have, did you make these?

@s8box yes

@s8box I really really really like this. Well done.

@s8box Ty!

@s8box That song fits the vibe really well. The whole thing feels like some of those old 2000's tech renders. Could i have the song name btw?

@s8box Fictional Game OST: "Memory Protocol” 01. Boot Sequence: AI Unit 07

@s8box Holy mother of secondary motion. BRAVO

@s8box ty!

@s8box Love it. Is there a duct tape upgrade available for purchase?

@s8box hmmm🤔

@s8box its it me or this looks like a mix between a space sim and steel battallion... And i love it!!!!!

@s8box hahaha ty!

@s8box Bro I love this.

@s8box @s8box I really love this engine

@s8box Literally the spacecraft interior vibe I look for. Dual sticks, analog gauges, actual grime. Are you running the gravity stress as a physics calc or state triggers?

@s8box It depends on the celestial object you are near; it will pull the object's pivots in its direction, and if there is too much stress, it will separate them from the root body.

@s8box This is so sick! Personally I would turn down the amount each cockpit component shakes, by about maybe 50%, or maybe make it a setting? Nonetheless very cool.

@s8box I love the look that it's barely holding itself together

@s8box

@s8box i miss posting on facepunch WAYWO with a music track i was listening to, this brings me back.

@s8box This is amazing. Going to follow..

@s8box TY!!

@s8box /ooc/ This might be a weird response but, this captures the style of the original Fallout game better than I think anything I have seen, the near photo like quality that is just off in a weird way is perfect

@s8box this looks great!

@s8box Am I allowed to say I’m in love with you(R GAME IMMERSIVE HUD WHAT THE FUUUUUCK)

@s8box 🙏

@s8box La animación es magnífica, pero ese vehículo no soportaría 2 horas de viaje con esas vibraciones.

@s8box Para eso vas a tener que repararlo ajustarlo y mejorarlo 😁

@s8box COOL

@s8box 🤛

@s8box I’m a developer. How did you get into this. This looks like fun

@s8box Customer States rattling sound on ascent. Work performed: tightened the ship's 1 bolt to spec (2 ft. lbs)

@s8box This is beautiful

@s8box TY!!

@s8box I'm sorry, this is ridiculous, this is cockpit equivalent of azur lane jiggle physics tone it down a bit maybe?

@AIJC_nagahira @s8box Haha so cool 😸

@AIJC_nagahira @s8box TY

@s8box looks amazing. well done

@s8box It do jiggle

@s8box Nice… we really need a good game like Outer Wilds

@s8box Cockpit porn.

@s8box It looks too much like everything is moving at random, rather than reacting to the ship moving in diffrent directions. A good idea that needs further refinement. I would recommend more subtle movements. Rather than looking like it's built with rubber bands and tape.

@s8box @o_sneedy yo, see tis

@s8box Looks insane. How the fuck do you drive the animations, are they procedural made or do you use Animgraph with ton of parameters?

@s8box It features a pivot that responds to cockpit movement via the mouse, WASD inputs, and other entities. Also, there aren't that many parameters

@s8box Damn that looks cool, can I play this with dual joysticks tho

@s8box Holy moly this is GORGEOUS

@s8box Finally Outer Wilds 2

@s8box Really cool. Nice work

@s8box Hot damn
