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Improved movement system 🏃🏾‍♂️ (With dynamic leaning when turning direction)… ——————————— #gamedev #b3d #indiegame

25,151 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

Liam Wilkinson profil fotoğrafı
Liam Wilkinson1 yıl önce

Omg that's so much better. Dynamic leaning is something I've never noticed before

SWORD OF SYMPHONY 🎶 profil fotoğrafı
SWORD OF SYMPHONY 🎶1 yıl önce

I’m glad you like it, it definitely improved the feel of the gameplay for sure! :)

Philo Foxglove 🪻🪐 || Centaur VTuber profil fotoğrafı
Philo Foxglove 🪻🪐 || Centaur VTuber1 yıl önce

OMG I'm so glad to see how far this game development has come along!

SWORD OF SYMPHONY 🎶 profil fotoğrafı
SWORD OF SYMPHONY 🎶1 yıl önce

Happy to hear that! It’s about to get a lot better! :) 🔥🎶

OmegaKatanaXIII profil fotoğrafı
OmegaKatanaXIII1 yıl önce

Crazy man it’s becoming more of a 60 dollar game than say most AAA games.

SWORD OF SYMPHONY 🎶 profil fotoğrafı
SWORD OF SYMPHONY 🎶1 yıl önce

Honoured to hear that, thanks! 🙏🏾

FADE | RPG - (faderpgofficial.bsky.social) profil fotoğrafı
FADE | RPG - (faderpgofficial.bsky.social)1 yıl önce

Found you on TikTok a long time ago. What engine do you develop on? Or is it custom made🤔

SWORD OF SYMPHONY 🎶 profil fotoğrafı
SWORD OF SYMPHONY 🎶1 yıl önce

I use RanGE engine:

Blue Razz profil fotoğrafı
Blue Razz1 yıl önce

It looks great! I'm excited to try it whenever it comes out. Have you considered adding animations for sharp turns/180 degree stop-and-go? It could help smooth out the look of movement. (I'm no game dev, idk how hard this would be)

SWORD OF SYMPHONY 🎶 profil fotoğrafı
SWORD OF SYMPHONY 🎶1 yıl önce

With the system I’ve made for it, it’s definitely possible! I’ll look at adding that in at little later on… :)

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