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Developer Toyojiro shared a brilliant climbing system prototype, allowing characters to scale overhangs and complex geometry seamlessly. #UnrealEngine5 #UE5 #GameDev #IndieDev #TechArt

24,520 次观看 • 5 天前 •via X (Twitter)

9 条评论

irena 的头像
irena5 天前

Gorgeous. Players will immediately use this to climb onto the one roof we forgot to put collision on and live there forever.

Barkarum Project Studio 的头像
Barkarum Project Studio5 天前

Great Job!!

Brian Less 的头像
Brian Less4 天前

how is brilliant? How?

Lunar City Builder 🚀 Wishlist on Steam 的头像
Lunar City Builder 🚀 Wishlist on Steam5 天前

Looks really fun! Can't wait to see a game using this

Ian Boyer 的头像
Ian Boyer5 天前

Honestly, pretty darn cool

junoahs 的头像
junoahs5 天前

that's cool

soifant 的头像
soifant5 天前

I get motivated

CyberOGZ 的头像
CyberOGZ5 天前

Mmm Good Job Guysss

Nacho | Desarrollador Indie 的头像
Nacho | Desarrollador Indie5 天前

Resolver voladizos y ángulos cerrados sin atascar la cápsula de colisión es un reto enorme.

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