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Developing a dynamic skin burn effect for a vampire thingy we're workin on. #b3d

40,812 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

Noah profil fotoğrafı
Noah1 yıl önce

Hurts to watch but also sick asf

SamHatesUnicorns🔶 profil fotoğrafı
SamHatesUnicorns🔶1 yıl önce

Haha i guess that's the point ☝️

MagnumVD profil fotoğrafı
MagnumVD1 yıl önce

Man, I really hope they'll add simulation nodes to the shader editor soon, how heavy is the attribute writing with geometry nodes? The mesh seems pretty high density

SamHatesUnicorns🔶 profil fotoğrafı
SamHatesUnicorns🔶1 yıl önce

I only used geometry nodes here to have a custom dynamic paint setup, which in itself was very lightweight and easy to implement, the performance overhead is actually from the shader side of things.

Quentin Pointillart profil fotoğrafı
Quentin Pointillart1 yıl önce

That's nasty cool haha

Rahul Gunasekera (Repodreptiles) profil fotoğrafı
Rahul Gunasekera (Repodreptiles)1 yıl önce

OOOHHHH!!!!! That's pretty cool! could this work with other injuries like cuts or slashes!? have a few projects in mind that could use something like this!

SamHatesUnicorns🔶 profil fotoğrafı
SamHatesUnicorns🔶1 yıl önce

I don't see why not :)

Shades - Comissions Open profil fotoğrafı
Shades - Comissions Open1 yıl önce

Teach me master

amoor profil fotoğrafı
amoor1 yıl önce

this is actually insane

Victor Toru profil fotoğrafı
Victor Toru1 yıl önce

Looks absolutely 🔥 lol

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been workin on these for a minute 😅
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been workin on these for a minute 😅

punk boy feet 👣

51,479 görüntüleme • 2 yıl önce