正在加载视频...
视频加载失败
Developing a dynamic skin burn effect for a vampire thingy we're workin on. #b3d
40,885 次观看 • 1 年前 •via X (Twitter)
10 条评论

Noah1 年前
Hurts to watch but also sick asf

SamHatesUnicorns🔶1 年前
Haha i guess that's the point ☝️

MagnumVD1 年前
Man, I really hope they'll add simulation nodes to the shader editor soon, how heavy is the attribute writing with geometry nodes? The mesh seems pretty high density

SamHatesUnicorns🔶1 年前
I only used geometry nodes here to have a custom dynamic paint setup, which in itself was very lightweight and easy to implement, the performance overhead is actually from the shader side of things.

Quentin Pointillart1 年前
That's nasty cool haha

Rahul Gunasekera (Repodreptiles)1 年前
OOOHHHH!!!!! That's pretty cool! could this work with other injuries like cuts or slashes!? have a few projects in mind that could use something like this!

SamHatesUnicorns🔶1 年前
I don't see why not :)

Shades - Comissions Open1 年前
Teach me master

amoor1 年前
this is actually insane

Victor Toru1 年前
Looks absolutely 🔥 lol
