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Did u ever imagined in your head, visually, what your GitHub Copilot is doing when u kick off a session in Visual Studio Code? Me too! Presenting Visual Studio Code session visualizer (which I posted about a few weeks ago) 📌 See top level user->agent turns 📌 Click ℹ️...

23,251 görüntüleme • 5 ay önce •via X (Twitter)

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Introducing /visual-plan - a skill to generate rich, visual plans for Claude Code and Codex. Plan mode in Claude Code is incredible. But I always find my eyes glazing over when it gives me this huge markdown essay in my terminal. I found I can make much better visual plans with reusable components. So I made a skill called `/visual-plan`. It generates plans as MDX with visual, interactive components. Diagrams, interactive API specs, schema design changes, annotated code, and even pan and zoomable wireframes. So for any UI work, you can look at a wireframe first, comment on it, iterate, and then have the agent work. I’ve found this to be a much more intuitive interface for reasoning about what the agent is doing. It’s somewhat inspired by that popular post about how HTML is better than Markdown. But HTML can be slow and verbose to write. And it doesn’t look good checked into a repo. This has really made me feel like humans and engineering are entering a new abstraction phase, where we reason about things at the plan level. As long as the plan is good, agents are getting more and more reliable at executing on it. Almost to the degree that we trust the C compiler to compile to assembly reliably. Plans are the new intermediate representation. I also made a skill for the reverse of this, called `/visual-recap`. After the agent works, it gives you a recap of everything it did. Same idea: wireframes, interactive API specs and diffs, schemas, annotated code, etc. So now when you’re reviewing what the agent did for you, or looking at a pull request of somebody else’s code, you can see a visual recap instead of just reading a wall of text. It’s all free and open source. You can find it on my GitHub. Will link to it in the reply because we all know how dumb these algorithms are with links.

Steve (Builder.io)

124,409 görüntüleme • 1 ay önce

The Visual Studio Code insiders version that just shipped and will ship in the next few days will come with an insane amount of new capabilities. A few highlights: - You can now run sub-agents in parallel. Yes, really. I even attached a video. - Major UX improvements for sub agents, especially visible in the chat window - A new search tool wrapped as a sub-agent that iteratively runs multiple search tools: semantic_search, file_search, grep_search Which connects nicely to the point above: multiple searches running in parallel, efficiently and fast - Anthropic’s Message API is now enabled by default - You can choose the model for the cloud agent (three available, all premium) - Extended thinking support when using the Claude cloud agent This is part of the broader multi-vendor cloud support under AgentsHQ I wrote about a few weeks ago - Tasks sent to the background agent (basically the CLI tool) now always run in isolation, each with its own git worktree - In a multi-repo workspace, assigning a task to a cloud agent prompts you to choose the target repo Same behavior when opening an empty workspace with no repo - Support for building an external index for files not supported by GitHub’s default indexing - UI/UX improvements for starting new sessions and switching between local / background / cloud agents - Skills are now first-class citizens, just like prompt files, with better UX indicating when a skill is loaded - Improved API for dynamic contribution of prompt files New V2 includes skills as part of the model. Curious to see the extensions that will leverage this - Finally, initial support for showing context usage percentage per session - Skills are enabled by default - Resizable chat window and session view. Small thing, but it was driving me crazy 😁 - A new integrated browser meant to replace the old simple browser Maybe the beginning of real browser use? - Better UI/UX for token streaming in chat - Ability to index external files not supported by GitHub There’s a lot more. Some of it hasn’t fully landed yet, but everything that has is already in Insiders. The next stable release should drop in early February. As usual, I’m just shocked by the volume of features this team ships every month. After the holiday slowdown, this one is shaping up to be a wild release.

Oren Melamed

29,555 görüntüleme • 6 ay önce

I tried jack's Buzz. It's like Slack + OpenClaw + Herdr + but with some really unique features that people are sleeping on. The video below shows how it works, and some of my thoughts on the process and platform, e.g.: - Create and interact with agents on top of any harness (claude code, codex, pi, etc.) - Choose which models agents use, including local ones - Agents can delegate work and work in parallel in git worktrees - Agents are first-class citizens and work like humans (creating channels, delegating, access to chat history) - You can share AI compute within a community - It's completely open-source and decentralized Things I like: - Delegating work in chat feels natural: tag an agent, it replies in a thread with status updates as it e.g. compiles, commits, and deploys. - Shared compute: relay owners can share local compute with members, so a community could pool funds for one beefy machine running a local model and everyone uses it. - It's built on Nostr, an open protocol already tied into Bitcoin Lightning so I can imagine communities tipping each other or paying for compute/agent tasks with instant zero-fee micropayments in the future. - It ties together things like OpenClaw, an agent manager, and Slack-style chat into one tool. Things I didn't like: - You can't see what the agent is doing in a terminal. The activity view exists, but if you're used to watching a session run, this UI feels a bit abstracted. A terminal view would be great. - It feels slower than running a session in Claude Code, though no evidence to back that up. For that reason I found myself doing one-off tasks in the terminal instead. Verdict: - I really like it so far and can genuinely imagine working with a team this way. - It doesn't feel ready for big, complex tasks yet. For shallower tasks, it's perfect. - The shared compute + Nostr/Lightning angle is what really separates it from every other agent manager for me, and I think that future is coming.

Vinny

1,294,526 görüntüleme • 6 gün önce

When I’m trying to improve the user experience of my applications, one of the most valuable things is being able to see an entire user flow as a storyboard. Not just one screen or screenshot at a time. This is something I love using the `/visual-plan` skill for. You can describe any flow you want, and the agent will look through your code and wireframe out a storyboard of what the flow looks like. Then you can visualize the steps in a simplified way and spot areas to improve. Recently, I found that in certain flows we were still asking for organizations, even though I thought I had gotten rid of that and made it automatic. A quick storyboard let me see all the different code paths in a simple, visual, intuitive way. Spot the areas of the flow I didn’t want. And have the agent fix it. Sign up, onboarding, and setup flows are usually some of the most important experiences in your app. And usually the least looked at. Especially because it can be hard to reproduce every flow, for every situation, for every user type, feature flag, or whatever else you have. The `/visual-plan` skill lets you visualize any part of your code. Either to understand the current state, plan out a new state, or recap updates that were made. I’m pretty addicted to this skill. I use it for a lot of other things too, so let me know if you want to see videos on those. And of course it’s all open source. You can grab it on my GitHub. I'll link to it in the thread. If you try it, let me know your feedback.

Steve (Builder.io)

147,324 görüntüleme • 1 ay önce

New Tools for a New Era. Coding agents like Claude and Cursor have dramatically reduced the time it takes to go from idea to functional software. But the experience of designing and refining with them sucks. One reason for this is that while the terminal is an incredible tool for communicating direction with language, it is a terrible tool for defining and exploring visual and interactive objects. Here is one idea for how we might fix a small part of that. In the old world, when you wanted to create a transition or animation in your app, you would type some code, refresh your local server, and click to run your animation. It probably wasn't right, because after all no one can know what 'cubic-bezier(0.3, 0.05, 0.45, 1)' really feels like when you read it. You need to see it. Feel it. Interact with it in a real world context. So you'd edit some values, save, refresh, and keep guessing and checking until it felt right. Today, you can write a quick, single-use tool that's a visual studio for designing animations. You can then configure some components and containers common in all apps, and explore different animations in real time, adjusting key properties, and getting it just right. Then, you can copy a highly detailed prompt (or export a skill containing all your animations) that captures your intent and direction with perfect clarity. Paste this into your terminal and your agent instantly implements it everywhere. To me, this is an improvement over the old world, and a better way to work in today's. I'm extremely excited to see the ways in which our ability to rapidly create software will shape how we design software tomorrow. Feedback, ideas, and critiques welcome!

joshpuckett

82,065 görüntüleme • 6 ay önce

AG-UI makes building agentic applications dramatically easier. Here's how it works. This is a model for a simple chatbot: User → LLM → Response But interactive agents that render UI, pause for approvals, and ask users for input need a much more complex model. When building these agents, a response from the LLM will include a series of state changes as the agent runs: • Agent started a task • Agent called a tool • Agent updated its state • Agent streams these tokens • Agent is waiting on a human • Agent is resuming the task The Agent-User Interaction Protocol (AG-UI) treats the LLM response as a stream of events rather than a text endpoint. In practice, here is what you get as an agent runs: 1. Lifecycle events so your UI knows where the agent is. 2. Text messages that stream tokens. 3. Tool calls so your UI can prefill a form with any required arguments. 4. State updates that keep your UI in sync with the agent. 5. Special events for human approvals, rich media, and custom needs. All of these events travel over standard transports (SSE, WebSockets, or plain HTTP) as JSON. As a result, you can build a frontend that stays in sync with the agent's progress without having to invent a custom process to make this happen. For example, building a human-in-the-loop workflow becomes an off-the-shelf component you can integrate rather than build from scratch. CopilotKit🪁 is the creator of AG-UI, and you can use it when building frontend applications pretty much anywhere: • React • Angular • Vue • React Native • Slack • Teams • Discord • WhatsApp • Telegram Here is the link for you to check it out: Thanks to the CopilotKit team for partnering with me on this post.

Santiago

17,438 görüntüleme • 29 gün önce

HERMES AGENT WITHOUT TOOLS IS A CHATBOT. WITH THEM IT BUILDS 3D TOWERS IN BLENDER, CHECKS STOCK PRICES, AND DRIVES VS CODE. tonbi JUST DROPPED THE FULL GUIDE. module 6 of his 10-part Hermes masterclass. best breakdown of the tool layer anyone has published. what you need to know: TOOLS vs SKILLS vs MCP skills = instructions (markdown, loaded into context) tools = callable functions (Python, agent emits call, Hermes executes) MCP = adapters to external systems (Blender, Stripe, Linear, Notion) every tool has three parts: → the function (does the real work) → the schema (what the model sees to decide when to call it) → the registry (makes the tool exist in the agent) the model never runs the function directly. it emits a structured request (tool name + JSON args). Hermes executes and returns the result. if the tool fails, the error goes back as JSON. the agent recovers instead of crashing. TOOL SETS CONTROL THE SURFACE hermes chat --tool-sets web # only web tools loaded. no files, no terminal. hermes chat --tool-sets safe # read-only: web search, vision, image gen. # no file writes. no terminal. no code execution. mid-session: /tools enable video /tools disable terminal or toggle in the dashboard: hermes dashboard → Skills → Tool Sets MCP SERVERS two transport types: STDIO (local subprocess) or HTTP (remote endpoint). add a server: hermes mcp # or ask: "add the MCP server for Blender" filter tools with include/exclude per server. keep only what you trust. security: → OAuth 2.1 PKCE (no long-lived tokens in config) → package scanning via api.osv. dev before launch → all MCP calls go through approval gates HERMES AS MCP SERVER hermes mcp serve exposes 10 tools via FastMCP. connect VS Code Copilot or Cursor to your running Hermes instance. BUILD YOUR OWN TOOL He built a stock price tool live: → Python function calling Finnhub API → schema with name, description, parameters → registered in tool_sets.py → agent calls it automatically when relevant any repeating API call in your workflow can become a native tool. full Hermes architecture deep-dive in the article 👇

YanXbt

32,680 görüntüleme • 1 ay önce

HERMES AGENT WITHOUT THESE 3 FILES IS A CHATBOT. WITH THEM IT KNOWS WHO IT IS, WHO YOU ARE, AND WHAT IT LEARNED. SOUL.md — who the agent is. first thing in the system prompt. defines personality, voice, values, how it operates, what it can and can't do. structure yours like this: → identity (name, role, relationship to you) → values (what matters, what principles guide decisions) → voice (how it communicates, tone, style) → operations (autonomy level, ground rules) → restrictions (what it never does) → failure protocol (how to operate when things break) lives in ~/.hermes/SOUL.md. auto-seeded on first install. edit anytime. scanned for prompt injection on every load. keep it concise. SOUL.md injects into every turn. a 200-line soul burns tokens on every message. aim for 50-80 lines. one paragraph per section. MEMORY.md — what the agent remembers. persistent facts, insights, preferences. survives across sessions and restarts. capped at ~800 tokens by default: memory: memory_char_limit: 2200 the agent writes to this automatically as it learns about your work. USER.md — who you are. your profile, preferences, context. capped at ~500 tokens by default: memory: user_char_limit: 1375 injected every turn so the agent always knows who it's working for. bonus: AGENTS.md — project-specific instructions. drop one in any project folder. subdirectory AGENTS.md files load lazily during tool calls, not at startup. keeps your system prompt light. prompt stack order on every turn: SOUL.md → tool guidance → MEMORY.md + USER.md → skills index → AGENTS.md → platform hints skills come preloaded. 60+ built-in tools. the agent creates more skills from completed work. you focus on these 3 files. each profile gets its own copy: ~/.hermes/SOUL.md (default profile) ~/.hermes/profiles/researcher/SOUL.md ~/.hermes/profiles/ops/SOUL.md different agent, different soul, different memory, same machine. full breakdown of Hermes as a Personal AI OS in the article 👇

YanXbt

28,924 görüntüleme • 1 ay önce

Cerebras inference is very fast. So fast that it changes how we think about configuring our LLMs for voice agent use cases. Kimi K2.6 is a 1T parameter reasoning model that Cerebras serves at 650 - 1,000 tokens per second (end-to-end throughput), with time to first token metrics as low as 150ms (latency). These numbers are two to three times faster than other similarly capable models. The biggest lever we get from this kind of speed is that we can use the model in reasoning mode, and still have excellent "time to first non-thinking token." This solves a big pain point we have in 2026 for voice agent use cases. Almost all recent innovation in post-training has focused on making models good at reasoning ("test time compute"). This is great, but it makes the user-facing model latency much, much slower. Which is a problem for conversational voice agents. We can run Kimi K2.6 with reasoning turned on, and get responses faster than other models produce with reasoning disabled. On my 30-turn voice agent benchmark, Kimi K2.6 with reasoning enabled ties GPT 5.1 and Haiku 4.5 with reasoning disabled, and is still about 200ms seconds faster! On my primary task agent benchmark, Kimi K2.6 is now the #2 model. It ranks just behind Gemini 3.5 Flash in "high" reasoning mode, and tied with GLM 5, Sonnet 4.6, and GPT 5.4 with reasoning set to "low." But Kimi K2.6 completes each turn in the agent loop in under 500ms. The other four models are all at least 3x slower. (Models only qualify for this benchmark if they can complete task turns at a P50 <4s.) A couple of other things that this speed buys us, for production voice agents: - Tool calls happen fast enough that we don't have to work around tool call latency in our pipeline design. - We can prompt the model to output structured data at the beginning of a response, followed by plain text for voice generation. This opens up possibilities like asking the model to do complex classification/generation tasks that influence the rest of the pipeline. For example, the model could create a detailed style prompt for a steerable TTS model, for each individual conversation turn. And, of course, you can use Kimi K2.6 with reasoning turned off. Cerebras calls this "instant" mode. Here's a video of a Cerebras Kimi K2.6 voice agent with voice-to-voice response time, measured at the client, under 500ms. This is the true response latency as perceived by the user, including all network and audio codec overhead, transcription and turn detection, Kimi K2.6 token generation, and voice generation. 500ms is, effectively, instant. So the Cerebras naming for this mode is a propos. :-)

kwindla

40,319 görüntüleme • 2 ay önce