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Differential inverse kinematics controller on a Go1 quadruped regulating the pose of the root body and the position of the feet.
38,590 Aufrufe • vor 2 Jahren •via X (Twitter)
6 Kommentare

Nikhil Devrajvor 2 Jahren
looks like someone was bored today

Haoyang Livor 2 Jahren
Great job! differential Ik is quite important, especially for the teleoperation. Have you tried other complicated tasks? I think it should now support setting weights for different joints when computing ik and optimize something like the “task-oriented” ik

Mateo Guaman Castrovor 2 Jahren
this is really cool! do you have code available for it?

Kevin Zakkavor 2 Jahren
Cleaning it up, will put it on mjctrl as soon as I'm done!

All India Robotics Associationvor 2 Jahren
Wowww!!! This is super cool, will be sharing this to our folks too.

Hrishbh Dalalvor 2 Jahren
where are you simulating it? mujoko or unreal engine?
