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Differential inverse kinematics controller on a Go1 quadruped regulating the pose of the root body and the position of the feet.
38,567 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 6

Nikhil Devraj2 лет назад
looks like someone was bored today

Haoyang Li2 лет назад
Great job! differential Ik is quite important, especially for the teleoperation. Have you tried other complicated tasks? I think it should now support setting weights for different joints when computing ik and optimize something like the “task-oriented” ik

Mateo Guaman Castro2 лет назад
this is really cool! do you have code available for it?

Kevin Zakka2 лет назад
Cleaning it up, will put it on mjctrl as soon as I'm done!

All India Robotics Association2 лет назад
Wowww!!! This is super cool, will be sharing this to our folks too.

Hrishbh Dalal2 лет назад
where are you simulating it? mujoko or unreal engine?
