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Discover how Badass Studios is using Unreal Engine to help the E1 Series World Championship Presented by PIF redefine racing. Using UE5, they're bringing electric powerboats, real-time digital twins, immersive AR experiences, and live gaming to a new generation of fans 🚤➡️

18,882 views • 7 months ago •via X (Twitter)

8 Comments

Archaon's profile picture
Archaon7 months ago

@E1Series having seen this 1st hand and working on @E1Series in person, Unreal Engine has been an incredible tool to use. it has been used within our esports work within Rocket League for Hype Chambers, creating virtual stadium environments and bringing VR into matches themselves.

BADASS Studios XR's profile picture
BADASS Studios XR7 months ago

@E1Series thankyou @UnrealEngine for the focus on our work! What we do is not possible without the resources you offer, the possibilities are endless! Here's to the future and seeing what else we can produce!

Kruzer Coin's profile picture
Kruzer Coin6 months ago

@E1Series Really interesting use of Unreal Engine here. Real-time digital twins + AR + live interaction feels like a strong direction for immersive experiences. We’re exploring similar ideas as well - follow along if this space interests you.

Triumph Games's profile picture
Triumph Games7 months ago

@E1Series Absolutely UNREAL!

Meta Fusion Labs's profile picture
Meta Fusion Labs7 months ago

@E1Series Unreal really is king of transmedia. Digital twins, live events, games and AR experiences all running from the same real time world.

Dylan LaRue's profile picture
Dylan LaRue7 months ago

@E1Series Oh that pretty cool. 🤯

shawkab's profile picture
shawkab7 months ago

@E1Series 🔥

Revived's profile picture
Revived7 months ago

@E1Series Redeploy or fight hard

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