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Dope character select screen. Got everything I like. Spinning mech renders, holographic projection style diagrams, cyber UI with all kinds of tiny text labels, hexagons

11,214 Aufrufe • vor 1 Jahr •via X (Twitter)

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Created with seedance 2.0 on Yapper by using the prompt: Create a 15-second ultra-smooth anime-style gameplay cinematic inspired by a futuristic Japanese city exploration game. A young anime girl character with white/silver hair, wearing a stylish black-and-white futuristic outfit with short skirt, thigh-high socks, and combat-style shoes, is running and climbing across red rooftop houses in a dense modern Tokyo-inspired city. Environment: Bright sunny daytime, blue sky with soft clouds, realistic anime lighting, modern skyscrapers in background, cherry blossom trees near houses, urban Japanese neighborhood mixed with futuristic city towers. Rooftops have realistic red metal textures with sunlight reflections. Character movement: Fast agile parkour movement across rooftops. Smooth running → jump → wall climb → rooftop landing. Natural anime body physics, cloth movement, hair bounce, accurate foot placement. Movement should feel like real gameplay captured live from a AAA anime open-world action game. Camera style: Third-person gameplay camera positioned slightly behind character. Dynamic camera follow with slight handheld motion. Smooth tracking movement. Minor motion blur during jumps. Game HUD/UI visible on screen like a real anime action RPG. Mini-map top left, action buttons on right side, health/stamina bar bottom center. Sequence: 0–4s Character runs across rooftop while camera follows behind smoothly. 4–8s She jumps between rooftops with cinematic slow-motion mid-air moment. 8–12s Character grabs edge of higher rooftop and climbs upward naturally. 12–15s Wide gameplay shot showing futuristic city skyline behind her while she stops briefly on rooftop edge. Wind moves hair and clothes naturally. Style & Quality: Ultra detailed anime rendering, high-end cel shading mixed with realistic lighting, smooth gameplay animation, modern gacha game aesthetic, polished textures, soft bloom, sharp shadows, immersive open-world atmosphere, 60fps feeling, cinematic gameplay trailer quality. Negative Prompt: low quality, broken anatomy, floating body, extra limbs, blurry textures, bad hands, static camera, unrealistic movement, low fps, distorted face, glitch effects, ugly lighting, oversaturated colors, missing UI, stiff animation.

Anissa

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Seedance2.0で格ゲー祭り! 下記をいい感じにアレンジ(特にアバターと最後の決め台詞の部分とか)してもらい、お好みのリファレンスを渡すとカスタマイズできます (引用リポストしてもらったら僕もシェアします!) # ═══════════════════════════════════════════════ # PROJECT: 2D Fighting Game Sequence # SPECS: Playstation 4 / 30FPS / Budget 500M JPY # ═══════════════════════════════════════════════ visual_config: style: > 2D anime-style fighting video game screenshot, cel-shaded, bold outlines, gold-purple-crimson palette, manga-style dynamic lines, arcade game aesthetic character_settings: player: girl: "Image" avatar: > psychic energy avatar, translucent golden humanoid fencer, Silver armor plates, glowing cyan eyes, appears behind user as spiritual projection opponent: "image2" timeline: cut_01: dur: 6s shot: side view full shot prompt: > stylized 2D fighting video game interface, health bars and timer HUD overlay, hit counter UI incrementing, silver-haired girl performing rapid energy strikes, bright golden light effects on each motion, dynamic action lines radiating outward, special meter gauge filling up, neon-lit urban rooftop night stage background, arcade game screen composition cam: static side view, light screen shake on impacts cut_02: dur: 3s shot: extreme close-up, diagonal screen transition prompt: > sudden dramatic insert shot, screen splits with diagonal wipe transition, girl's face in extreme close-up filling frame, golden eyes with subtle glow, bold confident grin, ink-style shadows across one side of face, purple-gold energy aura behind head, abstract crimson dynamic lines in background, game UI text indicating special activation cam: instant snap zoom, tilted angle cut_03: dur: 5s shot: behind girl, over-the-shoulder prompt: > girl standing arms spread wide seen from behind, large translucent psychic avatar rising behind her, twice her height, golden armored plates catching light, expanding ring of purple-gold energy particles, opponent stepping back across the arena, background distorts with heat-shimmer effect, glowing particles orbit both girl and avatar, strong backlight creating dramatic silhouette, video game special move activation sequence cam: slow dolly in, low angle cut_04: dur: 8s shot: rapid multi-angle montage prompt: > avatar performs rapid successive energy projections, screen filled with overlapping golden light trails, cascading visual effects layering dynamically, final powerful motion sends energy wave forward, full-screen white flash transition, large stylized game UI "K.O." text appears with glass-particle burst effect, hit counter displays high number, opponent life gauge reaches zero, video game finishing sequence animation cam: rapid angle changes, final moment in slow motion cut_05: dur: 8s shot: low angle tilt-up → medium shot prompt: > victory result screen composition, girl in dramatic confident pose, one hand on hip pointing toward camera, psychic avatar floating behind with arms folded, wind effect sweeping hair and clothing, single golden spotlight from above, deep black bg, girl speaking with bold self-assured expression, closed-eye smile, winner banner appears, match results UI fading in, arcade fighting game victory screen layout line: "「あなたは私を怒らせた」" production_notes: > 全カットに"video game""game UI""arcade"等を明記し、ゲーム画面であることをAIに認識させる。 身体的接触を避け、光のエフェクト(energy strike/projection/particles)で描写。 威圧的な表現は「bold confident」に置換し、ポリシーを遵守する。

yachimat - AI Short Anime

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Sora 2 + n8n is absolutely insane 🤯 This n8n automation generates entire UGC campaigns with the same AI creator across unlimited videos. All from one Airtable form. Perfect for DTC brands & agencies who need brand consistency in their AI ads without hiring real creators. Why this matters: Every AI video tool gives you a random person each time. You can't build multi-video campaigns because your "creator" changes in every clip. Sora 2 consistent characters solves this: Same AI creator → Different scenes → Unlimited videos The n8n workflow: → Fill out Airtable form once (select your character, describe scenes, choose quantity) → Claude AI generates professional Sora 2 prompts automatically → Sora 2 renders videos with your consistent character → Videos auto-upload to ImageKit CDN → Everything tracked in Airtable with shareable URLs No manual prompting. No file management. No different people in every video. What you can create: → 3-part testimonial series with the same person → Before/during/after transformation campaigns → Product tutorial sequences that feel cohesive → Entire ad creative libraries with your "brand ambassador" Track everything in Airtable: → Video status (queued → generating → complete) → Shareable URLs for each clip → Scene descriptions and prompts → Production-ready in 5-10 minutes Built 100% in n8n + Airtable. Want the complete template? > Comment "SORA" > Like this post And I'll send it over (must be following so I can DM)

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18,972 Aufrufe • vor 8 Monaten

If you need McKinsey-style slides, try this prompt: I asked Kimi to conduct a comprehensive analysis of the GenAI video model market, focusing on leading players (e.g., Seedance 2.0, Sora, Kling, Veo, Luma). My prompt: Conduct a comprehensive analysis of the GenAI video model market, focusing on leading players (e.g., Seedance 2.0, Kling, Veo, Luma). Compare their core architectures, temporal consistency, and prompt adherence to identify current industry benchmarks. Use the latest information Requirement: A professional, high-density consulting presentation slide, designed in the style of a top-tier strategy firm (McKinsey/BCG) blended with high-end editorial aesthetics. Core Content & Layout: 1. Rich Data Visualization: The slide is populated with complex, precise charts (stacked bar charts, waterfall charts, or line graphs) and detailed data tables with rows and columns. 2. Structured Frameworks: Includes strategic diagrams or 2x2 matrices constructed with thin, clean lines. 3. High Information Density: The layout is sophisticated and multi-column, mimicking an actual business analysis deck, not just an empty cover page. Visual Style: 1. Aesthetic: Tech-minimalist but information-heavy. Clean, sharp, and authoritative. 2. Typography: Serif fonts (like Times New Roman) for the main headlines to give a premium financial report feel; clean Sans-serif for chart labels and data numbers. 3. Color Palette: Clean white background. Text is sharp black. Charts and graphical accents use Deep Royal Blue and distinct shades of grey for data hierarchy. 4. Graphics: Use fine hairline borders for tables and precise vector lines for graphs.

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Pounds

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