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Draft render from last week, built with Three.js Shading Language and WebGPU, using hash noise and afterimage passes in Post Process. It's not making the final cut (too noisy for interactive use), but I liked the Ghibli-esque vibe enough to share it here.
23,815 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

A.J. De Golvor 1 Jahr
gives me The Great Wave off Kanagawa vibes

Empowervor 1 Jahr
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Anderson Mancinivor 1 Jahr
Mind-blowing 🤯

Felipe Mendesvor 1 Jahr
The funny part is that for most people it's cool... But for those who know what's going on it's 🤯🙀. In the future, add mouse iterations or dynamic parameter changes so that people can better understand the difference between this and a GIF.

Himanshu Kumarvor 1 Jahr
WebGPU's potential shines, even in unused drafts.

digitalgramvor 1 Jahr
Nice!!

Sinan 🌍vor 1 Jahr
nice

Marco Ludovico Peregovor 1 Jahr
I guess these have become my favorite work in progress of the year lol

Renaudvor 1 Jahr
Ahah thanks Marco!! ❤️

Johnny | Vibe Buildervor 1 Jahr
hard to imagine this is possible with three.js

Chak Poivor 1 Jahr
Is it possible to view this in VR with the waves going on all around you?
