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Dreamcast voxel engine update: Worlds now save and load to disk!
36,162 次观看 • 1 年前 •via X (Twitter)
11 条评论

Emerald Fox1 年前
By to disk, you mean the VMU?

A Flock of Meese1 年前
The game connects to a file server on the local network.

Weappy | Purchase Hollywood Animal on Steam1 年前
Now you run Hollywood. Show them how it's done. Wishlist 'Hollywood Animal' on Steam NOW!

CorvusSG1 年前
Looks amazing.

AntoineP1 年前
I did it in C btw using raylib

chocolatedolphin71 年前
wait what, isn't dreamcast like a very old console? pretty cool that this even runs on such hardware

Noobap1 年前
I would watch a 3 hour video on how this was made

RobDEV / Proelium 🐉 🇸🇪1 年前
Awesome!

Mitch1 年前
Nice work. A huge accomplishment :)

David Janice1 年前
Very cool! Following your exploits for sure now. What protocol are you using to load the assets over the network?

A Flock of Meese1 年前
It's running on a custom-built protocol.
