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Dreamcast voxel engine update: Worlds now save and load to disk!
36,162 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

Emerald Foxvor 1 Jahr
By to disk, you mean the VMU?

A Flock of Meesevor 1 Jahr
The game connects to a file server on the local network.

Weappy | Purchase Hollywood Animal on Steamvor 1 Jahr
Now you run Hollywood. Show them how it's done. Wishlist 'Hollywood Animal' on Steam NOW!

CorvusSGvor 1 Jahr
Looks amazing.

AntoinePvor 1 Jahr
I did it in C btw using raylib

chocolatedolphin7vor 1 Jahr
wait what, isn't dreamcast like a very old console? pretty cool that this even runs on such hardware

Noobapvor 1 Jahr
I would watch a 3 hour video on how this was made

RobDEV / Proelium 🐉 🇸🇪vor 1 Jahr
Awesome!

Mitchvor 1 Jahr
Nice work. A huge accomplishment :)

David Janicevor 1 Jahr
Very cool! Following your exploits for sure now. What protocol are you using to load the assets over the network?

A Flock of Meesevor 1 Jahr
It's running on a custom-built protocol.
