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Dreamcast voxel engine update: Worlds now save and load to disk!
36,162 просмотров • 1 год назад •via X (Twitter)
Комментарии: 11

Emerald Fox1 год назад
By to disk, you mean the VMU?

A Flock of Meese1 год назад
The game connects to a file server on the local network.

Weappy | Purchase Hollywood Animal on Steam1 год назад
Now you run Hollywood. Show them how it's done. Wishlist 'Hollywood Animal' on Steam NOW!

CorvusSG1 год назад
Looks amazing.

AntoineP1 год назад
I did it in C btw using raylib

chocolatedolphin71 год назад
wait what, isn't dreamcast like a very old console? pretty cool that this even runs on such hardware

Noobap1 год назад
I would watch a 3 hour video on how this was made

RobDEV / Proelium 🐉 🇸🇪1 год назад
Awesome!

Mitch1 год назад
Nice work. A huge accomplishment :)

David Janice1 год назад
Very cool! Following your exploits for sure now. What protocol are you using to load the assets over the network?

A Flock of Meese1 год назад
It's running on a custom-built protocol.
