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DreamScene360 Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360^{circ} scene generation pipeline

24,910 次观看 • 2 年前 •via X (Twitter)

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AK2 年前

that facilitates the creation of comprehensive 360^{circ} scenes for in-the-wild environments in a matter of minutes. Our approach utilizes the generative power of a 2D diffusion model and prompt self-refinement to create a high-quality and globally coherent panoramic image.

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AK2 年前

This image acts as a preliminary "flat" (2D) scene representation. Subsequently, it is lifted into 3D Gaussians, employing splatting techniques to enable real-time exploration. To produce consistent 3D geometry, our pipeline constructs a spatially coherent structure by

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AK2 年前

aligning the 2D monocular depth into a globally optimized point cloud. This point cloud serves as the initial state for the centroids of 3D Gaussians. In order to address invisible issues inherent in single-view inputs, we impose semantic and geometric constraints on

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AK2 年前

both synthesized and input camera views as regularizations. These guide the optimization of Gaussians, aiding in the reconstruction of unseen regions. In summary, our method offers a

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AK2 年前

globally consistent 3D scene within a 360^{circ} perspective, providing an enhanced immersive experience over existing techniques.

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AK2 年前

paper page:

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AK2 年前

daily papers:

Neural Hours 的头像
Neural Hours2 年前

🤯 Absolutely insane!

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Beardyman2 年前

@ShijieZhoucla Hi! I’d love to try Dream Scene!!

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Wang Yun2 年前

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