
AK
@_akhaliq • 508,843 subscribers
AI research paper tweets, ML @Gradio (acq. by @HuggingFace 🤗) dm for promo ,submit papers here: https://t.co/UzmYN5XOCi
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grok 3 build a endless runner style game where a hugging face collects GPUs
AK8,664,439 views • 1 year ago

LingBot-World 2.0 (Infinity) is out on Hugging Face interactive world model with: Hour-long generation with zero quality drift Rich actions & events: attack, cast spells, shoot, summon storms Agentic world: a Director Agent drives real-time world evolution 720p/60fps. Playable like a game
AK28,721 views • 11 days ago

SpatialLM just dropped on Hugging Face Large Language Model for Spatial Understanding
AK674,115 views • 1 year ago

OSWorld2.0 Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks
AK29,125 views • 19 days ago

MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model with Gradio demo local demo: This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the reference image towards the target motion. Despite achieving reasonable results, these approaches face challenges in maintaining temporal consistency throughout the animation due to the lack of temporal modeling and poor preservation of reference identity. In this work, we introduce MagicAnimate, a diffusion-based framework that aims at enhancing temporal consistency, preserving reference image faithfully, and improving animation fidelity. To achieve this, we first develop a video diffusion model to encode temporal information. Second, to maintain the appearance coherence across frames, we introduce a novel appearance encoder to retain the intricate details of the reference image. Leveraging these two innovations, we further employ a simple video fusion technique to encourage smooth transitions for long video animation. Empirical results demonstrate the superiority of our method over baseline approaches on two benchmarks. Notably, our approach outperforms the strongest baseline by over 38% in terms of video fidelity on the challenging TikTok dancing dataset. Code and model will be made available.
AK810,578 views • 2 years ago

Training AI to Play Pokemon with Reinforcement Learning by Peter Whidden github: youtube:
AK837,796 views • 2 years ago