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Early concept of Lash "Ground Strike" in ability 1. When I first conceptualized the motion, it was a full spin to the leg drop. After testing & testing we realized it took too long & I used the end to restructure what is currently in game #deadlock #deadlockgame

116,126 Aufrufe • vor 1 Tag •via X (Twitter)

34 Kommentare

Profilbild von DEADLOCK PROJECT 8
DEADLOCK PROJECT 8vor 1 Tag

Why doesn't Lash have any unique animations for in-store actions yet? For example, when he buys a green item, he could flex his muscles. If he buys a Spirit, he could adjust his mustache, and if he buys a gun, he could stroke his weapon? Just maybe...

Profilbild von Mugen🈚
Mugen🈚vor 1 Tag

THAT WAS NEON PRIME LASH!?

Profilbild von guil
guilvor 1 Tag

really appreciate you showing stuff from early development, always so cool seeing how the game evolved over the years

Profilbild von M1das
M1dasvor 1 Tag

neon prime lash

Profilbild von pierbi 🏳️‍⚧️
pierbi 🏳️‍⚧️vor 1 Tag

please share more early concept of char anims! its so v interesting

Profilbild von GigWhat(Comms Closed)
GigWhat(Comms Closed)vor 1 Tag

Really interesting early concept animation. Thank you Mr.Jamaal for showing it.

Profilbild von Platypus
Platypusvor 1 Tag

was any of this animation retooled into his quick melee?

Profilbild von ᴊᴀᴍᴀᴀʟ ʙʀᴀᴅʟᴇʏ 🎮
ᴊᴀᴍᴀᴀʟ ʙʀᴀᴅʟᴇʏ 🎮vor 1 Tag

Good Question... His early Melee was a '4 Hit Combo' that I can show at some point. So the knee you see in the quick combo is unique.

Profilbild von Simon.R.K
Simon.R.Kvor 1 Tag

Lash is such a cool Hero, it is really interesting to see the earlier stages of his design. Thank you for sharing it.

Profilbild von lem
lemvor 1 Tag

THIS IS NEON PRIME LASH?? dude id kill for everyone that worked in neon prime to post concept art and early models some day

Profilbild von oliver! 🍉(fnaf is BACK)
oliver! 🍉(fnaf is BACK)vor 1 Tag

@DeathyDL thank you jamaal for showing these amazing behind the scenes for our favorite game

Profilbild von Hubabuba
Hubabubavor 1 Tag

Cool to see that some of your ideas are still in the game even after a total game art style swap. Since many aspects of Lash's design have remained the same, can we safely assume that his lore has remained the same since Neon Prime (Lash is an asshole, and his beef with Bebop)?

Profilbild von Haydn
Haydnvor 1 Tag

Whoa! Cool to see his gun design carried through the latest iteration

Profilbild von wish i were levar burton
wish i were levar burtonvor 1 Tag

I remember watching your G-Man reference video, really captivating

Profilbild von Mirage
Miragevor 1 Tag

Unfortunate it didn’t make it, but damn did it look cool

Profilbild von Cruz
Cruzvor 1 Tag

Super cool!! Thanks for sharing!

Profilbild von Herotroll
Herotrollvor 1 Tag

These early anims are super interesting, thanks so much for sharing them! I'm a bit curious now, just how old is this casette-futurist iteration of Deadlock?

Profilbild von bird
birdvor 1 Tag

always the goat jamaal

Profilbild von Maddayu🆖
Maddayu🆖vor 1 Tag

It's so cool seeing him sort of "bounce" as he moves. Was the weapon only going to be used as his primary fire, and be kicks for abilities?

Profilbild von gimp75
gimp75vor 1 Tag

I love lash

Profilbild von Joey
Joeyvor 1 Tag

Please share anything lash related, I love it!

Profilbild von Zol²
Zol²vor 1 Tag

Hi I have a question. I feel like animating for the light melee attacks must be tough since the damage has to happen immediately, but the animation needs wind up, which can often lead to a desynced or floaty feeling with those anims. Do you have any thoughts on improving that?

Profilbild von admvicli / lino ᓚᘏᗢ
admvicli / lino ᓚᘏᗢvor 1 Tag

the goat.

Profilbild von Maha Aum
Maha Aumvor 1 Tag

Lash was a girl?? 👀

Profilbild von Fridge
Fridgevor 1 Tag

so cool to see! thank you for sharing

Profilbild von mold
moldvor 1 Tag

wait it would be so cool if he spins if he slams from high enough..............

Profilbild von sinclair
sinclairvor 1 Tag

what inspired you to design lash the way he is? any specific games/inspiration come to mind? genuinely such a clean character design

Profilbild von Remy
Remyvor 1 Tag

@DeathyDL You must be mistaken, this used to be an uppercut

Profilbild von dirtkiller23
dirtkiller23vor 1 Tag

looks pretty cool

Profilbild von Vanta
Vantavor 1 Tag

@DeathyDL Goat bradley

Profilbild von Deergineer 🦌🐉🔜 MP, MFF
Deergineer 🦌🐉🔜 MP, MFFvor 1 Tag

Do you think it would be possible to calculate the height from the ground and do variations of the animation depending on distance? It would be so cool to hook them while spinning and bring them down for the final slam at the end

Profilbild von Kelsten TTV
Kelsten TTVvor 1 Tag

Also in that animation i can assume that falling from the high ground will break his knee

Profilbild von sublic pentiment
sublic pentimentvor 1 Tag

did you also work on shivs animation....... in the files theres an animation for him kind of strutting, and i think if he used that when he was slowed it would be pretty cool, but i dont know if you have the authority or even care to get that put in

Profilbild von Vexing Bolt
Vexing Boltvor 1 Tag

Can you try asking some people to make me green?

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