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Edge highlighting and creative/customized shadow casting from additional lights is now supported. This also means you'll be able to render fully shaded volumetric fog in your scene using SOLARIS, +realtime lights and shadows onto the effects mesh. Updates aren't yet live, ✨ but the features are prototyped.
92,008 views • 1 year ago •via X (Twitter)
3 Comments

Mirza Beig1 year ago
🔗 Available on the asset store:

Scott Richmond1 year ago
This looks fantastic mate. Don't forget to link the asset though! I didn't even know it existed.

Everlasting.Media1 year ago
The ridges on your brain look like the teeth on a comb on a MRI.

