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Edge highlighting and creative/customized shadow casting from additional lights is now supported. This also means you'll be able to render fully shaded volumetric fog in your scene using SOLARIS, +realtime lights and shadows onto the effects mesh. Updates aren't yet live, ✨ but the features are prototyped.

92,008 views • 1 year ago •via X (Twitter)

3 Comments

Mirza Beig's profile picture
Mirza Beig1 year ago

🔗 Available on the asset store:

Scott Richmond's profile picture
Scott Richmond1 year ago

This looks fantastic mate. Don't forget to link the asset though! I didn't even know it existed.

Everlasting.Media's profile picture
Everlasting.Media1 year ago

The ridges on your brain look like the teeth on a comb on a MRI.

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