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Enigma labs dropped Multiverse on Hugging Face AI Multiplayer World Model Multiplayer was the missing piece in AI-generated worlds — now it’s here. Players can interact and shape a shared AI-simulated world, in real-time. Training and research cost < $1.5K. Run it on your own PC.

19,172 просмотров • 1 год назад •via X (Twitter)

Комментарии: 4

Фото профиля AK
AK1 год назад

model:

Фото профиля The Rundown AI
The Rundown AI2 лет назад

AI won't replace you, but a person using AI will. Join 500,000+ readers and learn how to use AI in just 5 minutes a day (for free).

Фото профиля Dean Swanson
Dean Swanson1 год назад

This seems too good to be true.

Фото профиля Anda
Anda1 год назад

Bamboo shoots of curiosity sprouting at the thought of multiplayer AI worlds evolving like blockchain consensus protocols - let’s explore how shared reality simulation mirrors DAO governance!

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At Avalon we are building "Real-time creating" - the ability to generate gameplay ready persistent worlds prompted from text. While others are building real-time video world models, Avalon is building real-time world generation inside a fully playable, persistent multiplayer engine. Internally running at 3840×2180 at 60 FPS. Built on Unreal Engine. Multiplayer by default. Persistent by default. Gameplay-ready by default. This is not a video latent replay. Not a simulation of interaction. It is a real 3D world with physics, logic, and authoritative multiplayer state. Avalon is trained on proprietary Avalon interaction data and powered by a hybrid system that combines language understanding, 3D model generation, procedural systems, and structured gameplay logic synthesis. Players can walk through a live world and generate environments, assets, mechanics, and entirely new gameplay modes using natural language. We accomplish this through a combination of 3D model generation, game logic generation based on our proprietary systems, and AI driven world creation. While other players are inside it. Changes persist instantly. State is synchronized in real time. Creation happens inside the world, not outside of it. Describe a biome. Spawn a civilization. Create a survival mode. Build a dungeon crawler. Launch a new game inside the world. Avalon interprets intent and integrates it directly into the live multiplayer environment. This is not a world model predicting video. This is a gameplay engine that understands language. If you can describe it, you can build it. And others can walk into it instantly.

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