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Enjoying pushing this to the absolute maxumum, could use more VRAM haha. 10 Million plus 20 million poly trees Nanite Voxelization at distance Megalights Directional Light RT Culling off, every tree is traced for lumen and shadows real-time in editor #UE5 #UnrealEngine #GameDev
25,258 views • 1 year ago •via X (Twitter)
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