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#EverGrow UPDATE ! 👉 - Full fledged SHRINK mode + Your 87 community facts, in 8 languages 💖 - Custom characters big & small - Save progress - Nicer on desktop - Many bug fixes - The infamous SHRINK card Grow, Shrink, and Share ! #sizeTwitter #Giantess

24,678 次观看 • 1 个月前 •via X (Twitter)

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Just wrapped up Hardwood Empire 3.2. A lot of the most asked for features / improvements you guys have been pushing for are in this one. Live Interactive Court: Biggest visual upgrade we've made. Gamecast now has a full live court built into the sim with dynamic home court branding, center logos, arena styling, and live shot mapping. You can actually see where shots happen in real time instead of just reading text. Dynamic Crowds: Arenas feel alive now. Crowds scale based on prestige, so blue blood home games feel packed while smaller gyms feel smaller. Neutral site games can have split crowds depending on who's playing, and fans react live during big moments. Usage Control System: Still the normal 1st / 2nd / 3rd option setup, but now there's also full usage sliders if you want total control over offensive shot distribution. One guy taking over or a completely balanced system, totally up to you. Plugs directly into the actual sim. Music: Added in-game soundtracks for a more immersive experience, with more music coming next update. Gameplay / Sim Improvements: Big realism pass. Late game logic is much smarter, offensive systems behave more realistically, and I spent a lot of time tuning sim rates so scoring, assists, rebounds, pace, and advanced metrics better match modern college basketball. Also tuned long-term dynasty balance so smaller / mid-major schools can still have real breakthrough runs without turning into permanent national powers every save. Other Fixes + QOL: New Player IQ attribute. Working haptics on iOS + Android. Transfer portal affordability indicators. Career / retirement history fixes. International recruit fixes. Schedule + MTE fixes. UI polish. And more. Everything in this update is completely free. No God Mode purchase needed. 3.1 got submitted before I was even home from school, so 3.2 had way more time for polish and bug fixes, and the update after this will probably be way more bug-focused since the game has a ton of features now and making everything as polished and stable as possible is the priority. Most of these features will also be toggleable, so if you want the more classic Hardwood Empire experience you're more than welcome to play that way too. Seriously appreciate all the support, this community has grown way faster than I ever expected. Submitting to iOS + Android as soon as this post hits 500 likes ❤️

Hardwood Empire

50,820 次观看 • 4 个月前

I’m very excited to announce the expansion of the Pizza Ninjas collection! 🍕🥷 Over the past year, Pizza Ninjas has grown into a vibrant global community, marked by unforgettable experiences and defining technical achievements. From hosting events in major cities around the world—including NYC, LA, Lisbon, Hong Kong, Nashville, Seoul, Singapore, Amsterdam, and Tokyo. To auctioning Ninja #1 at Sotheby’s for 2.2 BTC, inscribing the largest 4-megger file in Bitcoin history (Ralf, PhD), or launching Ordinals’ first fully on-chain game, Pizza Pets. These accomplishments prove what’s possible on a small scale when an entire community is aligned together on the same mission. Looking ahead, we're setting our sights even higher, as we expand the Pizza Ninjas IP into exciting new stories, media, and immersive experiences. 1⃣ MINT DETAILS 💯 Hundreds of new traits 🖌️ 15 dynamic new characters 🍕 1500 total new Ordinals 🥷 1 Ninja = 1 WL 🫰 Ninja WL mint price = only 0.01 BTC 📅 Date TBA 2⃣ CUSTOM NINJA PRE-SALE As a special thank-you to our most dedicated holders, we're bringing back the Custom Ninja Presale! If you qualify, on June 9th you'll have the chance to design your own Ninja. For a small additional fee (at cost), you can even choose a premium rare sat or inscribe your Ninja as a 4-megger 🤯—potentially for as little as 0.02 BTC extra. 3⃣ WHO QUALIFIES FOR PRE-SALE? 💎 Ninjas who've held since mint and never sold 🐳 Holders of 8+ Ninjas (Full Pizza Role) 🏆 Ninja of the Month Winners 📢 Top Content Creators Rocking the PFP (team approved) Questions welcome. You're gonna love the new art by BOOZY. To every Pizza Ninja holder, your energy is what makes our community awesome. We’re making our mark on history—here's to stacking even more wins (and sats).

TO

149,463 次观看 • 1 年前

I’m ready to provide an update to the entire sports community. Earlier this year, with your voices behind me, you were able to help me land a meeting with Michael Rubin and the executive team from Fanatics. I came in with an open book sharing fan frustrations, but I also walked out with a deeper understanding of the complexity behind the scenes and realized there is a lot of misinformation out there. It’s a pretty crazy business and it became clear that fans and leaders at Fanatics needed a direct line to each other. Not a one-way street, but a real back-and-forth dialogue. More of a boots on the ground, grassroots approach with fans all over the country, given that every city has a different fan culture and fandom within each team in every city is also different from the other. When I shared this with Michael he liked the concept. He told me he had heard some similar sentiments from fans that he already regularly talks to and asked me to go back and expand further. So I started meeting with local sports businesses and fans in Boston, figuring out how to make this real. I knew we needed local community involvement, a network that could channel voices from fans everywhere, allow Fanatics to share progress updates in a regular way. Through many discussions and ideas we finally birthed our concept…The Fan Advisory Network At the end of the day, the fans are the ones keeping the sports world spinning. We have the loudest voices out there, and we needed to figure out a way to have a real dialogue, not just a one-way street. I drafted a breakdown built around getting more direct local community involvement, fielding both the positives and the negatives from all fans, and allowing Fanatics to share progress updates with the community. After submitting the action plan, I got the green light. Fanatics is moving forward with the Fan Advisory Network. I’ve spent the last several weeks behind the scenes turning the initial proposal into something real. We’re doing a planned regional rollout, starting in Boston and the Northeast, then spreading wider. Three words drive everything we’re building: Community, Transparency, and Accountability. To make sure the sports community’s voices are heard while we properly grow the Fan Advisory Network, I’m stepping into a role with Fanatics as their first ever Community Leader. My primary focus will be on the Boston fandom and community. I work for you. The sports community. Getting boots on the ground is what this whole initiative is about. As I work to build up the Fan Advisory Network in Boston, Fanatics is also looking to get more involvement from local fans across the globe to truly see success. The Fan Advisory Network is coming to your cities, and we want you to be a part of this movement. Let’s build something that creates serious change. Fanatics will soon be launching an open call for Fan Advisory Network members in our first launch cities. Keep your eyes peeled for it and join in on adding your voice to the next chapter for Fanatics. LET’S FUCKING GOOOOOO!

Babz

100,438 次观看 • 5 个月前

🏃 Movement + Animation Update: Following feedback on the Official Trailer from December, we've been further tuning and polishing Stuffy's movement to make it more responsive and fluid. We hope this video is a promising glimpse of our much-requested progress in this area! What's New? - Stuffy is now ~10% smaller, granting more playable space and control (to accurately fit inside of a 'layered' segment, land tight jumps, etc.) - Stuffy's run speed was increased, and with better acceleration. - Stuffy now reacts to 'extreme' rising and falling velocities, so they'll flail around dramatically when popping out of a Blink Bubble, bouncing on a Trampoline, or falling from big jumps. - We've updated and added all-new animations and the method of blending them. This includes animations for idle jump and land, running jump and land, quick turn while running, and more. - We've increased Stuffy's max jump height, strength, and overall weight. - We've also increased the global gravity for less floaty physics. - A more visible drop shadow was added to help judge landing. Why these changes? From our own testing and public feedback, we realized the physics were not properly tuned after a big refactoring made in 2023... resulting in a floaty look. Sadly, the fixes weren't investigated in time for the trailer! Our goal was always to improve the animation blending and movement style. Thanks to your feedback, we were able to pinpoint the biggest problems and begin fixing them. 💖 Our work isn't done! You'll notice some bugs in the video. 🐞 We plan to continue polishing the movement with time, including new animations that help Stuffy react to the environment even better. However, this is a step in the right direction and it feels much nicer to use (and look at)! You'll also spot some of the Wardrobe in action!

Restitched 🧵🧸

17,213 次观看 • 1 年前

Step one: Fill everything. Tub, pots, buckets, bottles. You have maybe 45 minutes of water pressure left. That's the cleanest water you'll see for a while. Step two: Confirm the scope. Your house, your block, or your whole region? Battery radio or car radio tells you what you're dealing with. Starlink Mini gives you full details if you have it. Step three: Send one text to family with your status. Then put the phone in low power mode. Cell towers may not last long. Step four: Fridge and freezer stay shut. Snap a photo of both interiors so you don't have to guess. Eat in order: fridge first, freezer second, pantry last. Step five: Stay out of stores. Whatever's in your pantry is the plan. If this is a big event, everyone else is about to panic. Avoid crowds. Step six: Shrink your living space. One small room, blankets over windows and doorways. Critical in winter, similar approach for extreme heat. Step seven: Combustion stays outside. Generators, grills, camp stoves. Carbon monoxide kills more people in blackouts than anything else. This one is life or death. Step eight: Run dark and quiet. Don't be the brightest, loudest house on the street. That makes you the most interesting house. Generator during the day, blackout curtains at night. Step nine: Get comms up. Cell towers may fail within a day or two. Battery radio for info in, GMRS for local family communication out. Step ten: In a big blackout, nobody is coming to help you. Plan accordingly. A few things worth knowing: Blackouts historically last hours to a few days, but the 2003 Northeast blackout affected 55 million people and the 2021 Texas grid failure killed over 200 people. Big events do happen. And likely will happen with more frequency. A whole house generator is great, but a small portable generator with 3 to 5 gallons of stabilized fuel plus a portable power station covers most scenarios and doesn't announce itself to the whole neighborhood. Water heaters hold 40 to 80 gallons of usable water. Learn how to drain yours from the bottom valve. That's a free reservoir most people forget. Practice this before you need it. A weekend without power at home tells you exactly where your gaps are.

Rob Benson

275,097 次观看 • 2 个月前

Today I am having to share one of the hardest messages of my career. After twelve years of building and nurturing Three Fields Entertainment, I am forced into the situation of today placing our entire team on notice of redundancy. Since the launch of *Wreckreation*, our small studio has worked incredibly hard — with heart and dedication — to update the game, listen to our community, and deliver the fixes and features players asked for. I could not be prouder of the people I’ve worked alongside or the passion they’ve poured into this project. But the reality we now face is stark. As an independent studio, we will not see revenue from game sales for the foreseeable future. We have had to self-fund most of this year and all of the post launch content. Without the enthusiasm or financial support from our publisher to continue development, we simply cannot sustain the studio in its current form. Making this decision has been unbelievably painful. This is a heartbreaking moment for all of us. What makes it even harder is that we have so many things in the pipeline — multiple features, updates, and creative ideas that we were excited to bring to the game, many of which are showcased in the video we’re sharing today. These are things we genuinely believed would have continued to strengthen Wreckreation and grow its community. My hope is that by showing this work publicly, someone out there might also see that potential and perhaps an opportunity could still emerge. But even if that hope does not materialise, we want this to stand as a testament to our vision and to the strength, passion, and skill of our tiny team. I truly believe in the potential of this game and in the brilliance of the people who built it. To everyone who has supported us, played our games, or believed in our studio: thank you. Your support has meant the world - We will, again at our own cost, ensure the next update that includes a Crossplay feature does get published before Christmas and we hope you and your friends can enjoy the world that we have built together, whichever platform you play on. I can be contacted at [[email protected]] Fiona Sperry Three Fields Entertainment

Wreckreation 2

166,463 次观看 • 10 个月前