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Everyone using Blender should learn #geometrynodes. It would take ages to what I do here in a few seconds by other methods. And I'm getting to leverage the Laces generator by @BeltMakerTool. I like my UV projection setup because I can adjust and block in fast #b3d

45,827 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Grimm Bastard ☣
Grimm Bastard ☣vor 2 Jahren

@BeltMakerTool I kind of started using them. It's still a bit confusing for me but I can see how good they can be.

Profilbild von @andycuccaro@mastodon.social 🔶🇦🇷
@[email protected] 🔶🇦🇷vor 2 Jahren

@BeltMakerTool Wowowow... Wait a minute! How did you do that? This looks amazing! Is there a tutorial or several that you'd recommend? This would be very useful to me for my current project. 👀 I only started learning Geometry Nodes for real last week (to make a simple scatter modifier) 😅.

Profilbild von aVersionOfReality
aVersionOfRealityvor 2 Jahren

@BeltMakerTool I have several videos talking about geonodes so far. The Laces generator isn't by me so I don't cover that. But this video shows how to do the basic UV wrap setup:

Profilbild von dark | bsky: darkswordsman.com
dark | bsky: darkswordsman.comvor 2 Jahren

@AenderLara @BeltMakerTool It's crazy that geonodes is basically just a graphical interface for the Python that Blender already exposed programmatically, and how much it's getting used. But it goes to show that everyone can program, they just need the right medium.

Profilbild von Bigheeno
Bigheenovor 2 Jahren

@BeltMakerTool This is really cool! Guess it might work for skin decals like scars and tattoos as well? My back seam is either side of the UV map, but I have full back tattoos to fit. Currently using shrinkwrap mesh; join and rebake, or ms paint to paste the image into the texture map 🙈

Profilbild von aVersionOfReality
aVersionOfRealityvor 2 Jahren

@BeltMakerTool Its literally the same projection method textures use, just with a mesh instead. So yes, it will. But can have all the exact same distortion and stretch issues regular textures can. Its as good as the UVs!

Profilbild von Sygma
Sygmavor 2 Jahren

@BeltMakerTool Where should I start? Any recommendations?

Profilbild von Ophaque
Ophaquevor 2 Jahren

@BeltMakerTool I genuinely can't be bothered. It's like learning a new programming language, it would take me far too long to get it.

Profilbild von ༺XINNIX༻
༺XINNIX༻vor 2 Jahren

@BeltMakerTool Will you be making tutorials? This is magic

Profilbild von aVersionOfReality
aVersionOfRealityvor 2 Jahren

@EY0XIN @BeltMakerTool Already am! The UV wrapping is explained as part of this tutorial (and I'll be talking about how to add more features to it soon.)

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