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Making a simple minecraft like terrain generator in blender. A lot trickier than i thought using geometry nodes #b3d

136,750 views • 3 years ago •via X (Twitter)

10 Comments

Everlasting.Media's profile picture
Everlasting.Media3 years ago

Tutorial -> YouTube -> Profit

Jade's profile picture
Jade3 years ago

Holy shit that's awesome! What if you tied the biome to vertex groups so the blend would be weight painted in.

SamHatesUnicorns🔶's profile picture
SamHatesUnicorns🔶3 years ago

@JadedArtistGal It's possible, I'm working on the ability to paint in small ponds and rivers using vertex groups.

gua_s ( 👾 , 🛸 )'s profile picture
gua_s ( 👾 , 🛸 )3 years ago

is it possible to isolate trees and plants?

SamHatesUnicorns🔶's profile picture
SamHatesUnicorns🔶3 years ago

Yes.

MrCube6's profile picture
MrCube63 years ago

That is so awesome!!

The_Crabnuts's profile picture
The_Crabnuts3 years ago

This is insane

Iron Tarkus's profile picture
Iron Tarkus3 years ago

Any good tutorial on Geo. Nodes? I've tried to read the documentation but it's horrible

Umbre the Frostdragon's profile picture
Umbre the Frostdragon3 years ago

@DangeN00dle That is hot.

The Dev Punk's profile picture
The Dev Punk3 years ago

This type of generation is the future. Love these kinds of projects 🔥

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