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Making a simple minecraft like terrain generator in blender. A lot trickier than i thought using geometry nodes #b3d
136,750 Aufrufe • vor 3 Jahren •via X (Twitter)
10 Kommentare

Everlasting.Mediavor 3 Jahren
Tutorial -> YouTube -> Profit

Jadevor 3 Jahren
Holy shit that's awesome! What if you tied the biome to vertex groups so the blend would be weight painted in.

SamHatesUnicorns🔶vor 3 Jahren
@JadedArtistGal It's possible, I'm working on the ability to paint in small ponds and rivers using vertex groups.

gua_s ( 👾 , 🛸 )vor 3 Jahren
is it possible to isolate trees and plants?

SamHatesUnicorns🔶vor 3 Jahren
Yes.

MrCube6vor 3 Jahren
That is so awesome!!

The_Crabnutsvor 3 Jahren
This is insane

Iron Tarkusvor 3 Jahren
Any good tutorial on Geo. Nodes? I've tried to read the documentation but it's horrible

Umbre the Frostdragonvor 3 Jahren
@DangeN00dle That is hot.

The Dev Punkvor 3 Jahren
This type of generation is the future. Love these kinds of projects 🔥
