正在加载视频...
视频加载失败
Example of interaction between entities, implemented in my physics engine: - soft bodies, skinned by bones, controlled by player - static ground - fluid - solid matter made of particles
0 条评论
暂无评论
原始帖子的评论将显示在这里
相关视频
Interior mapping with transparency and soft bodies in Wicked Engine:
János Turánszki
15,421 次观看 • 1 年前
