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Excited about building spatial computing experiences for #AppleVisionPro that leverage ARKit features? Check out the latest update we shipped as part of the visionOS template for Unity

24,468 views • 2 years ago •via X (Twitter)

11 Comments

Yannick Comte's profile picture
Yannick Comte2 years ago

@unity You made a great job with last updates good job !

sam's profile picture
sam2 years ago

@unity haha i must have just got lucky and decided to pull that latest version this morning to check out the configuration : looking good! its come a long way since .5 :)

Ben Geskin's profile picture
Ben Geskin2 years ago

@unity No occlusion? 😕

Dan Miller's profile picture
Dan Miller2 years ago

@unity No but it's pretty trivial to add with Unity's support through AR Foundation! We opted for a custom plane shader that had some Z-fighting with an occlusion mesh. Just add a mesh manager and a mesh prefab with an occlusion material.

Not Interested in this Ad's profile picture
Not Interested in this Ad2 years ago

@unity Can’t wait for this era of spacial computing. It’s one thing to see 2D screens in a 3D environment. These tools will unlock SC’s true potential

khoi's profile picture
khoi2 years ago

@unity ok dan but why does it cost MONEY for me to get back in the game?

Dan Miller's profile picture
Dan Miller2 years ago

@unity Because we live in a capitalist society 🙃

Medina 🥽👨🏽‍💻's profile picture
Medina 🥽👨🏽‍💻2 years ago

@unity Love UI

Austin McCoy's profile picture
Austin McCoy2 years ago

@unity Very slick!

Pasquale D'Silva's profile picture
Pasquale D'Silva2 years ago

@unity yall need a true quickstart vid plz!!!!

Dan Miller's profile picture
Dan Miller2 years ago

@unity It's in the works, stay tuned! 🤫

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