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Excited to share a few presentations, demos, and workshop talks from our group and collaborators at #ICRA2026! We will present recent work on real-to-sim-to-real robot policy evaluation, model-based planning with learned dynamics, and multi-modal manipulation. We will also have a joint live demo between SceniX AI and Analog Devices,...

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𝗣𝗼𝗽𝘂𝗹𝗮𝗿 𝗼𝗽𝗶𝗻𝗶𝗼𝗻: "𝗝𝘂𝘀𝘁 𝗴𝗲𝗻𝗲𝗿𝗮𝘁𝗲 𝗺𝗼𝗿𝗲 𝘀𝗶𝗺𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗱𝗮𝘁𝗮." After working with many 𝗿𝗼𝗯𝗼𝘁 𝗺𝗮𝗻𝗶𝗽𝘂𝗹𝗮𝘁𝗶𝗼𝗻 teams who've fallen into the simulation trap, here's what I've learned: Simulation teaches your robot to be really, really good at simulation. Unlike blind locomotion policies that can get away with sim-to-real transfer because they rely mainly on proprioception and contact forces, 𝘃𝗶𝘀𝗶𝗼𝗻-𝗴𝘂𝗶𝗱𝗲𝗱 𝗺𝗮𝗻𝗶𝗽𝘂𝗹𝗮𝘁𝗶𝗼𝗻 𝗶𝘀 𝗲𝘅𝘁𝗿𝗲𝗺𝗲𝗹𝘆 𝘀𝗲𝗻𝘀𝗶𝘁𝗶𝘃𝗲 𝘁𝗼 𝘃𝗶𝘀𝘂𝗮𝗹 𝗱𝗼𝗺𝗮𝗶𝗻 𝗴𝗮𝗽. The subtle differences accumulate: - Simulated friction vs real surface textures - Perfect lighting vs shadows, reflections, glare - Ideal object geometries vs manufacturing tolerances - Instantaneous sensor readings vs real-world noise and latency - Clean backgrounds vs cluttered, dynamic environments 𝗧𝗵𝗲 𝗰𝗹𝗮𝘀𝘀𝗶𝗰 𝗽𝗿𝗼𝗴𝗿𝗲𝘀𝘀𝗶𝗼𝗻: Week 1: "Our model works perfectly in sim!" Week 2: "Let's collect some real data to fine-tune." Week 3: "The real data completely contradicts what the sim taught..." Week 4: "Okay, let's collect way more real data." Month 2: "We basically need to retrain from scratch." 𝗧𝗵𝗲 𝗽𝗮𝗶𝗻𝗳𝘂𝗹 𝘁𝗿𝘂𝘁𝗵: There's no shortcut to real-world data collection for vision-based manipulation. Simulation is amazing for debugging, prototyping, safety testing, and of course to supplement your real data. But it's not a substitute for understanding how your robot actually behaves in the actual environment. 𝗪𝗵𝗮𝘁 𝘄𝗼𝗿𝗸𝘀: Use simulation strategically - for exploring edge cases, testing safety boundaries, and rapid iteration. But build your production models on real data from real environments. The teams that succeed treat simulation as a powerful tool, not a magic solution. This is why Neuracore focuses on making real-world data collection so much easier and faster. Because the physics of your actual environment can't be simulated away. 𝗪𝗼𝗿𝗹𝗱 𝗺𝗼𝗱𝗲𝗹𝘀, 𝘆𝗼𝘂 𝘀𝗮𝘆? 𝗪𝗲𝗹𝗹, 𝗽𝗲𝗿𝗵𝗮𝗽𝘀 𝗺𝗼𝗿𝗲 𝗼𝗻 𝘁𝗵𝗮𝘁 𝗶𝗻 𝗮𝗻𝗼𝘁𝗵𝗲𝗿 𝗽𝗼𝘀𝘁! 𝗪𝗵𝗮𝘁'𝘀 𝗯𝗲𝗲𝗻 𝘆𝗼𝘂𝗿 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 𝘄𝗶𝘁𝗵 𝘀𝗶𝗺-𝘁𝗼-𝗿𝗲𝗮𝗹 𝘁𝗿𝗮𝗻𝘀𝗳𝗲𝗿? 𝗛𝗮𝘀 𝗶𝘁 𝘄𝗼𝗿𝗸𝗲𝗱 𝗮𝘀 𝘄𝗲𝗹𝗹 𝗮𝘀 𝗲𝘅𝗽𝗲𝗰𝘁𝗲𝗱?

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31,009 Aufrufe • vor 11 Monaten

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Stephen James

25,300 Aufrufe • vor 9 Monaten