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Excited to share a new Simulon workflow video, showcasing real-time environment meshing, multi-surface object placement and persistent AR - allowing you to save & revisit 3D scenes in the real world 🌐✨ Beginning with a cloud-rendered sequence, we then break down the process.

57,878 次观看 • 2 年前 •via X (Twitter)

11 条评论

Divesh Naidoo 的头像
Divesh Naidoo2 年前

This video skips the HDRI lighting process as we showcased this functionality last week. See this post if you're curious about how we achieve realistic real world lighting 👇

Tom Blake 的头像
Tom Blake2 年前

@Simulon That meshing is so smooth! Being able to come back to it like that is next-level!

BiGSHOT 的头像
BiGSHOT2 年前

@Simulon Oh man, this is so good

Retropunk 的头像
Retropunk2 年前

@Scobleizer @Simulon WOW

Yellow Citrine 的头像
Yellow Citrine2 年前

@Simulon When will you release simulon? I can’t wait for it to become available 😄

Divesh Naidoo 的头像
Divesh Naidoo2 年前

@Simulon Thank you for your excitement. We will release more details about the roadmap/timelines this week!

Milan David Cucuk 的头像
Milan David Cucuk2 年前

@Simulon I cannot wait to try this whenever it's available 😍🤤

Wyls☼n 的头像
Wyls☼n2 年前

@Scobleizer @Simulon @Odd_Jayy

Money Plane 的头像
Money Plane2 年前

@Scobleizer @Simulon That mesh is crazy. Insane work

William Lamkin 的头像
William Lamkin2 年前

@Simulon Sweet! Any eta on beta access rollout?

Divesh Naidoo 的头像
Divesh Naidoo2 年前

@Simulon Hey William. I will share some details on the roadmap/timelines this week!

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