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Excited to share a new Simulon workflow video, showcasing real-time environment meshing, multi-surface object placement and persistent AR - allowing you to save & revisit 3D scenes in the real world 🌐✨ Beginning with a cloud-rendered sequence, we then break down the process.
57,878 views • 2 years ago •via X (Twitter)
11 Comments

This video skips the HDRI lighting process as we showcased this functionality last week. See this post if you're curious about how we achieve realistic real world lighting 👇

@Simulon That meshing is so smooth! Being able to come back to it like that is next-level!

@Simulon Oh man, this is so good

@Scobleizer @Simulon WOW

@Simulon When will you release simulon? I can’t wait for it to become available 😄

@Simulon Thank you for your excitement. We will release more details about the roadmap/timelines this week!

@Simulon I cannot wait to try this whenever it's available 😍🤤

@Scobleizer @Simulon @Odd_Jayy

@Scobleizer @Simulon That mesh is crazy. Insane work

@Simulon Sweet! Any eta on beta access rollout?

@Simulon Hey William. I will share some details on the roadmap/timelines this week!

