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EXODUS | Exploring a Distant World Teaser Clip ▶️ "As Jun Aslan, you’re exploring an ancient world frozen in time, with Salt the Octopus and Elise at your side. You move through cave-like passages carved from crystal formations and then emerge onto a vast vista overlooking icy monuments that...

39,287 просмотров • 4 месяцев назад •via X (Twitter)

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EXODUS | Extended Gameplay Reveal + Details 20 Minutes of Gameplay ▶️ ▪️Coming to PS5, Xbox and PC in Early 2027 ▪️Play as the Traveler Jun Aslan of the Aslan Dynasty, half-human, half-Celestial ▪️Customizable options, male/female, appearance, etc ▪️Choose your alignment: 'Paladin' (virtuous) or 'Immortal' (ambitious) ▪️Your choices shape your character and the world around you ▪️There are gameplay rewards for whichever alignment you choose, as well as a mix ▪️The game starts with Jun on their home planet of Lidon with their Awakened wolf companion "Houston" ▪️The first two companions you meet are Elise and Tom ▪️CC Orlev is played by Matthew McConaughey ▪️Extensive weapon modifications, magazines, recoil, fire rate, unique abilities etc ▪️You can fully stealth your way through encounters, invisibility cloak, silencers ▪️Grapple hook across the environment, command companions during combat ▪️Make difficult choices, whether to save or sacrifice innocents in battle, etc ▪️Time Dilation: There are points in the story where you go on deep space missions that will tremendously dilate time ▪️You have to choose who to leave behind and come back to find that decades, sometimes centuries have passed ▪️Persepolis: Primary hub and major city on Lidon for humans and Awakened ▪️Embark on new quests, experience how your choices shape the world and meet new companions in Persepolis ▪️Lidon is facing extinction due to a Celestial virus called The Rot ▪️Salt is another companion, an Awakened octopus in a mech suit that uses a long range sniper rifle and abilities that confuse and stagger enemies ▪️Jun can manipulate and affect the environment with Celestial abilities like "Induction" ▪️You will discover ancient tech during missions that let you upgrade the "Gauntlet", a powerful artifact passed down to him from his/her father ▪️Gauntlet abilities change the way you traverse the environment and battle enemies ▪️In the final stretch of development, more coming before launch #EXODUS #PS5 #Xbox #Steam #SummerGameFest #FutureGamesShow

Shinobi602

58,131 просмотров • 2 месяцев назад

Dragon Age: Veilguard | How Exploration Works ▪️While the game is a crafted experience with structured quests, there are many more open style areas to explore ▪️The Lighthouse is a central place for Rook to rest and spend time with companions (ala the camp in Origins or Skyhold in Inquisition) ▪️The Lighthouse is also connected to the Crossroads, a more open explorable area in the Fade that allows you to traverse Thedas in seconds through Eluvian mirrors. This area has "a lot of side content" ▪️The Caretaker can ferry you and your party to different islands in the Fade ▪️Each explorable area is unique in feel and style with different paths and loot, puzzles, treasures, lore etc to find ▪️Arlathan Forest: Woodlands that "once held the heart of the Elven empire", a central area of the Veil Jumpers ▪️Hossberg Wastelands: Once peaceful marshland home to Lavendel and defended by the Grey Wardens. It has been consumed by the Blight ▪️Minrathous: Capital of the Tevinter Imperium, in an internal conflict between the corrupt Venatori and Shadow Dragons rebels ▪️Rivain: A coastal sanctuary home to the Lords of Fortune as well as an ancient Grey Warden fortress ▪️Treviso: A merchant Venitian style city that's home to the Antivan Crows but now under Qunari occupation by the Antaam ▪️Your companions all have unique exploration abilities that can help you, like Bellara being able to interact with Elven artifacts in Arlathan ▪️You will also spot your companions out and about in the world on their own who you can interact with (having a cup of coffee with Lucanis in Treviso for example) More Here ➡️ #DragonAgeVeilguard #DragonAge

Shinobi602

103,104 просмотров • 1 год назад

This week’s work-in-progress gameplay clip takes you deep within Ghost City — buried Celestial ruins stretching miles below the world above. Down here, tension builds fast. And when things escalate, they escalate quickly. WATCH ⤵️ WHAT YOU’RE SEEING: ⚠️ As Jun Aslan, you’re investigating Ghost City, located miles beneath Lidon’s surface, helping Elise search for a mercenary ally. She’s with you, and Salt the Octopus is never far behind. 📍 Early on, you’ll deploy a Waystation, a lightweight gadget that lets you resupply and acquire upgrades while deep in hostile territory. 💥 Elise leads the push, using her mech to smash through a livestone wall. The impact draws attention fast as enemies converge on your position. Moments later, Elise fires a Knockdown Missile while Salt lofts Ink Mortar to disrupt those holding higher ground. 🦾 Jun’s gauntlet ability, Eruption, is used in multiple ways. In combat, it launches enemies into the air. For traversal, you’ll shape livestone to form a bridge when you need to close in on targets. ♻️ Your loadout adapts with you. The Recycler shifts between Repeater mode for steady mid-range pressure and Shredder mode for high-impact close-quarters damage. And as you push forward, your gauntlet forms a livestone glove and delivers melee strikes up close. Stay tuned for more clips as we build toward the Extended Gameplay Reveal this summer. #EXODUSGame

EXODUS

28,621 просмотров • 3 месяцев назад