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Experiment 3: basic netplay

15,234 views • 1 year ago •via X (Twitter)

27 Comments

angryzor's profile picture
angryzor1 year ago

(It's choppy because my computer can barely run 1 instance of the game ever since my waterloop broke down.)

angryzor's profile picture
angryzor1 year ago

Oh, also: because they are practically the same internally, this is easily transferrable to SXSG as well.

Dolphyn Ricardio Jackson's profile picture
Dolphyn Ricardio Jackson1 year ago

How does the avatar from your previous Tweets work? Is it just a model swap, or something more complex? Netplay and functionality should be focused of course, I just love the concept.

angryzor's profile picture
angryzor1 year ago

No, it's more complex: it's a custom PlayerVisual. PlayerVisual is an abstraction in the game that bundles a bunch of gameobject components for models, animators, IK, etc. together as representing one visual player representation. 1/

angryzor's profile picture
angryzor1 year ago

Sonic is a PlayerVisual, SuperSonic is a PlayerVisual, spinball is a PlayerVisual. It's used to toggle all those things on and off simultaneously when swapping visuals, among other things.

angryzor's profile picture
angryzor1 year ago

Base Sonic is one large model, this PlayerVisual is composed of many small models (ripped straight from Forces with zero change really) so they can be hotswapped independently.

IsSonic06OnPcYet?'s profile picture
IsSonic06OnPcYet?1 year ago

This is still pretty insane that Frontiers is getting multiplayer

𝓒𝓲𝓮𝓻𝓻𝓪 | 𝕼𝖚𝖊𝖊𝖓 𝖔𝖋 𝕭𝖆𝖇𝖞𝖑𝖔𝖓 |'s profile picture
𝓒𝓲𝓮𝓻𝓻𝓪 | 𝕼𝖚𝖊𝖊𝖓 𝖔𝖋 𝕭𝖆𝖇𝖞𝖑𝖔𝖓 |1 year ago

SICK!

Diamax's profile picture
Diamax1 year ago

Damn la dinguerie?? Est ce que les ennemies et les objets interactifs réagissent bien à la présence de 2 joueurs?

angryzor's profile picture
angryzor1 year ago

@DiamaxNgames Ils ne réagissent pas du tout a ce moment. Ceci est un expériment que j’ai fait en 2 jours. Il ne sync que les joueurs lui-mêmes. Il faut beaucoup de travail pour synchroniser la reste du monde de jeu aussi. Il faut écrire du logique non-authoritatif pour tous les objets.

angryzor's profile picture
angryzor1 year ago

@DiamaxNgames Mais c’est assez pour faire ce que je veux faire pour le moment, donc… expériment réussi!

LilOptionz's profile picture
LilOptionz1 year ago

this looks cool as fuck

🍐 Pear the pear 🍉 (the pearteto arc)'s profile picture
🍐 Pear the pear 🍉 (the pearteto arc)1 year ago

I can't believe we getting frontiers online before...uuh...GTA 6 AND SILKSONG AND-

Arkham sonic's profile picture
Arkham sonic1 year ago

How are the servers gonna work? Are we gonna be able to host our own private server? If so, Will it be provided or will some kind of Hamachi be needed? Really looking forward to this.

angryzor's profile picture
angryzor1 year ago

Not sure yet. In this simple experiment I'm using a very basic command line relay and allowing both clients to have authority over their own local player, because I'm not yet looking at fully synchronizing the world. Not sure yet how I'll go about that.

angryzor's profile picture
angryzor1 year ago

In any case, this is built on Valve's GameNetworkingSockets library ( which has builtin support for things like NAT punching and P2P networking, so whatever the end result is will probably be pretty flexible...

Cameron Dickson's profile picture
Cameron Dickson1 year ago

this is insane to look at, its crazy were getting stuff like this, keep up the great work brother!

Instinct_Gamer10's profile picture
Instinct_Gamer101 year ago

IM SO HAPPY I GOT FRONTIERS ON MY PC 2 DAYS AGO🔥🔥🔥

Antart_X's profile picture
Antart_X1 year ago

Hey i just thinked about this now, when this got a final release how its gonna handle the character aesthetically? You are gonna just have 2 sonics? Or you would play with different characters... And this is an idea i came with... 1/2

Seea's profile picture
Seea1 year ago

@ThatNerdNick_

Poyozito's profile picture
Poyozito1 year ago

Are using steam networking?

angryzor's profile picture
angryzor1 year ago

I answered this in one of the other threads 😄

PedrinSla! ☕️'s profile picture
PedrinSla! ☕️1 year ago

@InfiniteNights_

🔥Dani Ashes🔥's profile picture
🔥Dani Ashes🔥1 year ago

This would be insane...

Saker543's profile picture
Saker5431 year ago

@Sergi_ND que opinas si es que sale lo jugarias con @serxxi_ ?

juanjo_2901's profile picture
juanjo_29011 year ago

Looks very promising. Kinda sad that modern sonic games ditched almost entirely the local coop modes which is what got me into the franchise with SA2. I would love to know if you think this could be used in a cyberspace level for example or a level in SXSG?

AndaSeat's profile picture
AndaSeat1 year ago

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