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Exploring irradiance probes... 👀 #threejs

20,088 次观看 • 8 个月前 •via X (Twitter)

11 条评论

mrdoob 的头像
mrdoob8 个月前

Need to improve baking time next...

Ademola 的头像
Ademola8 个月前

Lets go, you have better results than mine. Are you using cube camera to capture scene light?

mrdoob 的头像
mrdoob8 个月前

Yep!

Anderson Mancini 的头像
Anderson Mancini8 个月前

Ohh that's AMAZING OMG!!!

ᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ 的头像
ᴊᴏᴀɴɪᴇ ʟᴇᴍᴇʀᴄɪᴇʀ8 个月前

omg whattttttt

Grafto 的头像
Grafto8 个月前

Me: turn this screenshot into raindrops in a cyberpunk alley

Dan Brickley 的头像
Dan Brickley8 个月前

Would this make exportToGaussianSplat() easier?

mrdoob 的头像
mrdoob8 个月前

Hmm... 🤔

SM 的头像
SM8 个月前

Why not add inherent physics to the engineer 🙃

Marcin Ignac 的头像
Marcin Ignac8 个月前

How do you manage leaks?

miccall 的头像
miccall8 个月前

It looks a bit wrong, the bottom of the sphere is a bit too dark

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