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exploring some ideas for adding depth to gameplay

35,495 次观看 • 3 年前 •via X (Twitter)

10 条评论

DokterKaj 的头像
DokterKaj3 年前

The game looks great so far! However, the player character feels kind of "floaty" since their walk cycle doesn't quite match with their speed, making them seem to slide across the ground. Would it be possible to apply some sort of inverse kinematics to it?

t3ssel8r 的头像
t3ssel8r3 年前

Unfortunately, this is one of those tradeoffs that have to be made with low framerate animations, and from my experience, it's hardest to get right for slow walking animations.

JG 的头像
JG3 年前

The bars take away from the cinematic-ness in my opinion

t3ssel8r 的头像
t3ssel8r3 年前

good point. they could use a redesign 🤔

DK Liao 的头像
DK Liao3 年前

After all these years, finally get to see t3ssel8r's gameplay in action! What a time to be alive!

KuroiRaven 的头像
KuroiRaven3 年前

Really love your style and the mood of the game ! I can't wait for a version that we can test (unless I missed it already ? 🥹)

NKS 的头像
NKS3 年前

I mean, if u wanna be very immersive I think making the health n reload bars disappear completely and substitute it with like a research system, ex if u kill a certain enemy a certain amount of times u get to know their amount of hp and it progresses to stats, dmg, firerate et

felpz_ 的头像
felpz_3 年前

This looks siiiiick

Uniggasweededan 的头像
Uniggasweededan3 年前

will it be released in steam by any chance?

GigglyGuineaPig 的头像
GigglyGuineaPig3 年前

That looks really cool and fun to play =)!

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Adding depth to the eyes is so funnnn💙#Live2D
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Luro 八木 ✦

123,564 次观看 • 7 个月前